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P:K is highly tedious and tiresome. Not only due to kingdom management. Mostly contains filler content, such as a world filled with tiny areas, unrelated to the story, each featuring only a single fight or a small dungeon. The beginning of the story is okay, then it falls into pieces. Story in PoE's The White March or the Baldur's Gate series is far better.
Perhaps give it a try and run the kingdom management stuff on "automatic" (which is not what I've done so far, regrettably).
The lower I would recommend is PoE 1 (for some things about combat system and the story... It didn't connect with me)
I prefer by far P:K, graphics and the Pathfinder system are really nice. Plus, we have a turn based mod that works great.
But I agree with D'amarr that kingdom management is absolutely tedious, sometimes logical decisions provoke riots and lower the stability and I didn't see it coming
If you buy P:K, in chapter 4 when economy reaches 6, DON'T choose to implement import taxes
Also the DLC wildcards is worth buying for the new race, class and the new NPC.
If you have Pathfinder questions, you can ask
BG is always good recommendation
PoE2 haven't played, cannot tell. It has a turn based option implemented by the developer
I love the kingdom management and haven’t had any issues. You can try Lawful your first play through to get a building that helps out a lot. As for taxes, as with RL citizens don’t like them - a wise ruler doesn’t raise them if he doesn’t need to, and you don’t. You’re swimming in cash from all the items you get.
Party/character building is non-existing, everyone ends up pretty much the same because devs were obsessed with "balance" to the point of nerfing everything fun. Engagement system is worthless as AI ignores it anyway so pure tanks are useless. Mages are somehow best tanks to add to the absurd soup.
Story quickly gets boring. Everything cool already happened in the past. You are just random person that appeared in wrong place and time and for the whole game basically save your ass and whatever you do doesnt matter in longer run. Your actions in expansion are actually important for a change, however. And dialogues are inflated to the max. I quickly started to skip 3/4 of them simply because of awful flood of descriptions. Remember anecdote about Chekhov's gun? PoE devs places whole armory on the wall without the point of doing so. I still had no problems with following story or solving quests so that kinda proves how worthless it was.
I didnt start Kingmaker yet but I can already say that PoE is completely overrated.
^^ this, although I'd put a few more chevrons between PFKM and PoE1.
The kingdom management thing is a somewhat polarising issue. A few folks don't like it. However the are a few of things to note about it:
* it drives the whole narrative of the game. If it wasn't there each chapter would be unrelated to each other and therefore less satisfying. It is why the narrative of this game is several levels above what you get in PoE1 and even BG2.
* in order to deliver that depth of narrative it needed to involve complicated and tricky gameplay, otherwise it would be a deadweight borefest you'd be forced to click through mindlesly to get to the next part of the story (which is I believe more or less what you get if you put it on "automatic").
* it adds a lot of time pressure to your game which ratchets up the drama and tension beyond anything in PoE1 and BG2. You are constantly faced with difficult decisions over what you need to do now and what can wait for later. Failure to make reasonable decisions can easily mean game over.
That said, it's not that difficult if you follow certain basic principles (most of which are easily found online now) and if you are into roleplaying it's a great deal of fun. Being good at it is it's own reward. I highly recommend embracing it wholeheatedly as it is what elevates PFKM from a merely good game to a great one.
Best comment ever on this subject.