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Perhaps - my guess: because it´s supposed You try out different builds anyway - and a game lasts for 200+ hours.
I'd say that the 25/20 skill difference is the culprit, since these mere 5 points might break a build entirely. To be honest, I hadn't noticed that until you brought that up lol.
And I agree that several builds should be tested, which is what I'm doing right now, but that shouldn't deny the feature, since it's very possible that a build is reused on different team compositions, thus reinforcing the need to have such thing in the game.
True, there are more pressing matters. Having custom premade characters is only useful to people who spam tons of different builds in the Dungeon Crawler mode, which is the minority of the player base I presume.