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Bir çeviri sorunu bildirin
This is common sense.
Anyway from what little I've played of this so far it seems to operate similar to like a Batman Arkham/Assassin's creed game as far as the combat goes - games that also work perfectly fine with M+K on my end.
It's not the genre that is the problem, it's when devs don't optimize or code a set of controls properly to use in conjunction with it. In this case the mouse camera movement is floaty and accelerated to hell and the mini games (Only tried karoke so far) are bound to some arbitrary keys in the middle of the keyboard for some reason. Would have been so much better if that rhythm game had me using the arrow keys or something instead of random letters.
Yeah, I'm gonna have to train in karaoke until I can rewire my brain to think in xbox terms. Or until I can find an actual fix, which for all I know will never happen.
Beats me. Can't be PC elitism, since early on the Mouse wasn't supported for PC gaming either. Then again, maybe they are youn' ones' thinking being cool on PC is all about KB+M only or something. :P
Any serious PC gamer has atleast one controller of some kind as well these days.
I wonder what the general reaction would be if the shoe were on the other foot, and console games started to be released that outright belittled and mocked people for not having an optional Keyboard and mouse set of peripherals attached in order to play 'The right way' as opposed to the platforms native inputs that everyone already has and is familiar with.
I'm sure that wouldn't go down too well.
In what way? I already mentioned that initially computer gaming was done with Keyboard only. Just because you werent around then doesn't matter. A controller these days is little different from what a controller used to be: an extra peripheral that may or may not be useful for the game you are playing.
Who cares? I'm a PC gamer, not a console gamer. But like that even matters, since before a PC gamer, I'm still a Gamer.
Most of us just aren't as narrowminded about the peripherals or other hardware that's available for us to use.
I'm not talking about my Commodore 64 from the 80's which I'm well aware of thank you very much, I'm quite obviously talking about the here and now where a keyboard and mouse is unarguably and clearly stock standard peripherals to use with a PC.
All over the place there with the quoting and responses too mate.
I literally went on to explain what I was saying with the shoe being on the other foot in the following paragraph (which you even quoted). How about read fully before interjecting and interrupting with irrelevance.
You seemed to completely miss my point with that anyway with me bringing up the double standard of expecting one set of hardware to be used here, but if the same were reversed you just know it would cause an uproar.
You just seem to be wanting to argue for the sake of arguing at this point.
There's no reason for M+K controls to be bad on a PC port. Full stop.
Are you seriously trying to argue against and defend the opposition to this claim?
Really?
What sort of a "gamer" would do that, pray tell?
Certain types of games are best controlled with certain devices - those they were optimized for. 3rd person action games from consoles are best controlled by gamepads, I bought MS Xbox Elite controller for this special purpose and I cannot praise it enough. It's precise, durable and comfortable.
On the other hand, gamepads are terrible in first person shooters - you simply cannot snap-turn and aim with a gamepad like you can with a mouse, because wiggling with a thumb is simply not as precise as movements of the whole forearm.
However, when I draw and paint pictures for my dauther, I use a wacom tablet, because anything drawn with a mouse looks terrible, while drawing with a gamepad would be a pure masochism.
To conclude - each tool has its use. There are no "hammerists", "axists" or "sawists" among craftsmen. You reach for the tool you need for the task at hand.
And in case of Yakuza, a gamepad seems to work best.
When ported and coded right I prefer the opposite.
AC, Batman, Dark Souls have similar styles in combat and I can't at all play them comfortably with a pad.
Personal preference.
Not porting and implementing mouse controls properly shouldn't be a handwaving exemption for the devs (and the fans here seemingly) to excuse this and say that it "Doesn't matter anyway"
I was disappointed and let down when I started playing that I was misled in this regard.
I so miss Total Biscuit and his proper reviews and analysis of PC games, R.I.P =(