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You are talking out your ass, I play on a dolby headphone enabled corsair void and the virtual surround is simply amazing, you can pinpoint the source of sound perfectly in this game or in FPSs.
Obviously not every virtual surround implementation out there is that great but it still irks me when ignorant fools like you spew out crap like that, or the old "you only have 2 ears so stereo is all you need".
Anyway, lockinhind: leave it on home teather in game. Make sure your headset is plugged in before you start the game, I've noticed that some games will correctly reroute audio to your headset if you plug it after but the game will retain the speaker setup it started with (probably 2 channel audio from your monitor).
A 5.1 headset should be configured as 5.1 channels either on windows sound control panel or the headset's own utility. Try the windows sound panel individual speaker tests to make sure that all channels can be heard.
Yeah nah, he's right, "gayming" branded headsets with virtual surround sound are overpriced and a gimmick. Anyone who knows a thing about audio will just tell you to grab some a good pair of stereo cans from brands like Audiotechnica or Beyerdynamics and a clip on mic. You pay less and get better sound quality. Maybe even throw in a soundcard/DAC if you want.
Besides, built in hardware virtual surround sound is becoming obsolete and a thing of the past with more and more games adopting their own built 3D audio software solution or utilising third party ones, most notably Dolby Atmos (freely built-in in certain games but must be paid for in others); and Windows Sonic (free with win 10). Both of the aforementioned 3d audio solutions certainly blow virtual surround out the water because unlike virtual surround they aren't limited to an arbitary number of channels (5.1, 7.1, etc) and simulate audio from all 3 dimentions in layers. Hell, FF XV literally has a spatial audio setting the in the menus and advertises dolby atmos support (though it works just fine with windows sonic)
I went from 7.1 " digital surround " for years to an actual Sennheiser headset and a DAC/AMP.
I will say the quality of gaming sounds has improved by 1000% and i can still tell directional sounds just fine with a sound-cards built in method of directional audio queues.
I use Waves NX with my DT-880 (used Dolby Atmos before - but NX has no compatibility issues while atmos sometimes does).
Windows Sonic, Xear 3D and Dolby Headphone have way too much of an "echo" compared to Dolby Atmos or Waves NX.
Only drawback of Atmos and NX is that you have to buy a license - but thats totally worth it.
My DT-880 is a 600ohm 2.0 semi-professional hi-fi headset, with a proper soundcard (headphone amplifier on my Asus Phoebus) and good sourround simulation it's pure ear sex.
Put them on your head, though, and some of that magic's limitations become visible (or is that audible) due to the inability to really bounce the sound as required. Instead, it's projected into your skull, so the better surround headsets actually have a few different speakers for each ear.
As to the comment about Sennheiser and a DAC and an amplifier, I agree that good output hardware with the right boosts can certainly make a difference. Worse yet, it can be good enough that it whispers to you that if you spend more money you can get better aural sex as DoGy AUT suggests... before long you end up clutching platnium plated carbon nano-fiber Monstrous HDMI cables as you plug them into your Nvidia Expensive Edition graphic card for the best in software codec driver updates technology, without realizing you've gone over the far end of reason and essentially hear whatever you want.