FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

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Ryuko50 Feb 22, 2020 @ 6:03am
Bugged on Costlemark tower blue panels
So in the final area with the blue panels I can't resolver the puzzle because the game won't let me use the blue panels. I could only use one repeatedly and jump on the hole with the red giant. I can't use the other 3 panels in order to resolver the puzzle. I tried go out and in the dungeon again but no results.

What do I have to do?
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Showing 1-6 of 6 comments
Kaneko Feb 22, 2020 @ 6:29am 
I think you are supposed to go through those cube things several times to activate the next one and so on... you'll always end up in the room with the red giant but the boss is the huge bird in the laboratory thing(iirc).
CatPerson Feb 22, 2020 @ 2:01pm 
Yeah I think the first time you ever do it, it rather forces you to encounter the red giant room at least once, if not twice. Don't leave dungeon and just pick whatever is available in the main top room to start a 2nd try again. But even if it's not forced...

There is a specific route that leads to a spot where one of the floor tiles has a visible special symbol on it (easy to not notice if not looking for it), and that's the direction you have to go in to avoid the giants room (vs. going the "wrong way" from that same spot).
Last edited by CatPerson; Feb 22, 2020 @ 2:05pm
Kaneko Feb 22, 2020 @ 3:02pm 
Isn't there like 4 cube/elevators that activate one for every time you go though the sequence (cube elevator down/pick cubes to clear path/red giant room/repeat)? I'm replaying it between other games but haven't got there yet.
CatPerson Feb 22, 2020 @ 3:17pm 
Originally posted by Kaneko:
Isn't there like 4 cube/elevators that activate one for every time you go though the sequence (cube elevator down/pick cubes to clear path/red giant room/repeat)? I'm replaying it between other games but haven't got there yet.

I honestly don't remember exact details.
I do remember that once you've been there/finished it once, that large room with all the initial starter floor tiles are all available at once and you can choose whichever one you want to use first. Meaning you could enter the main bosses room in one try, every time, if you knew what the correct original elevator tile pattern was.

But like I said, when you do it first time that isn't available - I think they want to force you to be aware of that red giant room because it's important post-game. That said I'm pretty certain you can avoid repeating the red giant room more than once. Maybe there's a random factor to it tho so sometimes you could and sometimes not. Dunno.
Last edited by CatPerson; Feb 22, 2020 @ 3:20pm
Kaneko Feb 22, 2020 @ 3:30pm 
Yeah, I can't remeber either, but regarding the OP question we can agree that is a particular dungeon design that could be frustating for the backtracking in case of choosing the wrong path. So is probably not a bug but maybe bad luck in choosing path(my experience was this way and took me ages to finish)
CatPerson Feb 22, 2020 @ 3:32pm 
Oh, yes, it's not a bug. I'd guess they were reading a walkthru written by someone who didn't realize the very first time you do it is different than repeating it multiple times in same playthru later.

Edit: my memory is the correct floor tile to take is one where if you trigger it but don't stand on the elevator, as you watch the platform go down you'll see an activation circle on one of the walls vs. on the floor of the elevator tile. That was the one that had the symbol.

If you stand on the elevator as it goes down, it's too late to get off/out by the time you realize it's not the right one. It was something of that sort anyway.
Last edited by CatPerson; Feb 22, 2020 @ 3:34pm
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Date Posted: Feb 22, 2020 @ 6:03am
Posts: 6