Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
XV does still have plenty of carryovers from the Versus days and general XIII mythos though, like "Lucii" kinds sounds like "L'Cie" and Noctis lineage basically serving the same role of being servants of the gods, Eos and Shiva both being similar to Etro in various aspects and so on.
But also tons of differences, for example Cor was going to be one of the "Main" permanent party members instead of a Guest, the Stella/Luna differences (Stella was supposed to have a more Romeo and Juliette dynamic and be a enemy IIRC) and much more.
And Royal Edition/Windows Edition does have character switching, though only in battle, which was one of the biggest most glaring thing missing from Versus gameplay promises when the game originally released on console.
Basically Versus XIII was the ideal Nomura wanted to have while XV is the "finished" (More DLC fixes still incoming from what i heard) product when the weight of reality made that ideal impossible for him to reach and someone else had to finish it up.
https://www.mognetcentral.com/threads/the-truth-about-ffxversus-xiii.9022/
https://www.youtube.com/watch?v=43PObSYVuYo