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Zgłoś problem z tłumaczeniem
The point being that it's apples vs oranges.
In a game the story is told through visuals, through sound, through first hand experience of events. Have you heard the saying "A picture is worth a thousand words?" Well what about experiencing a moment first hand?
A book is a telling of a story where the words have to feed the imagination and mind with a enough information to paint a picture, this is not comparable with the game where the story is told and perceived through actions, events, visuals, sounds in real time as they unfold.
So no, his example is not valid by any stretch of the imagination, certainly not in the context in which he used it in reply to my post, and by all accounts all he does is dodge and then reinforce his previous position by continiously overexaggerating his previous views while getting more frustrated.
I've asked him to agree to disagree, at this point he's long lost his composure for discussing it reasonably and he has considerably hardened his line of thought to the point of dishonesty, and along with that frustration has come his petty closed minded attitude.
I just dont get it, but graphics is okay.
:)
also Sviep knows whats up
https://kotaku.com/what-final-fantasy-is-according-to-its-creator-1672622214
"Final Fantasy is Final Fantasy if it has a blue window with text in it." Sakagushi aka the most beautiful man in existance
and his favorite one is 9, but its more fun for people to actually look it up
I did too because of the whole "furries" but really the game much more than that
Hell i would say there is no "bad" Final Fantasy in the main timeline series, i would even include 13 in there considering that the sequels destroyed everything the first game tried to accomplish just to fix a few technical issues and sell more waifus than 10-2
Noctis doesn't seem like an afterthought like Vaan did (probably due to the fact that he was a last minute addition for the sake of appealing to the teenage female demographic).
Same with Noctis like OP explained, has not much going for him. There hasnt been a good protagonist since FFX.
Except that it's not. Let me elaborate since your comprehension is lacking:
I highlighted your own words : through sound. Name a single JRPG (Final Fantasy XV aside) where they rely solely on visuals to explain the main characters thoughts/emotions/character development. I can't think of a single one.
Now let me name the Final Fantasy games that have the main character using speech to let us know what he/she is thinking and/or feeling before the game is 90% complete:
Final Fantasy Tactics
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy XII (this only counts because Vaan says pretty much anything on his mind, and that actually makes me not like him)
Even Final Fantasy XIII did this to some extent (although Lightning was still an absolutely horrible character)
And yet with Final Fantasy XV they didn't WRITE anything for the main character's development for 90% of the game. They let him suffer in silence, and now you're telling me that that was good writing... because they didn't have him talk about anything. Yeah, that sounds right. I know I love it when I have to assume what the main character is going through instead of the game detailing it.
Let me educate you on how books work since you obviously haven't read one (unless it's a picture book). When the writer is describing their main character they don't describe all of the things that are happening to him and then saying that he/she looks upset. They write about the emotions that character is experiencing. They write about what the character is feeling. They describe it so it's impossible for the reader to walk away saying, "I don't know what he/she was actually going through... guess I have to use my imagination to try and understand the character." But that's exactly what they did with Final Fantasy XV. They told you nothing about his thoughts or emotions, and you just had to try to figure out exactly what he was thinking and feeling to get him to behave the way he was behaving. They show bad things happening to Noctis, and they show him getting closed off. Except for Jared. No, no... Jared was special. He died and Noctis showed emotion with Talcott. He let that boy know what he was going through wasn't right. I don't believe he even consoled Iris in that scene. He didn't act that way with his father's death. He didn't act that way with his fiance's death. He didn't even act that way when one of his best friends lost their eyesight saving Noctis' life. But you seem to think that's good writing.
You refuse to listen to logic and reason. I'm not trying to make you dislike the game. I'm proving that the writing was poor from an objective standpoint based on the fact that not developing a character is considered poor writing. You even agree with that for books apparently, but somehow you don't feel that it matters if you can see that Noctis is struggling with stuff internally. Even though we have no reference to exactly what he's trying to overcome interntally for most of the game because he never says anything about it. He just one day got over everything he was struggling with (at the end of Chapter 13 when the game was nearly over) and it was never brought up again.
There was no dishonesty in what I said. I was never closed-minded. You're an antagonistic troll who doesn't understand the concept of poor writing. You're arguing nonsensical points as if they disprove what I'm saying. I've said you can like the writing and the game, but it doesn't make it good writing. I've given analogies to support this and you throw them away because it's not the same medium even though you agreed that the analogy I used was poor writing. I gave other examples in the same medium and explained how they actually discuss in some way what the main character is struggling with and dealing with. I can't give examples of games that have done what Final Fantasy XV did with their lazy writing because I literally don't know of a single game that had a main character that was so poorly written. I have provided logic and reason to back up my claim that Noctis' story in this game is an example of poor writing. Your entire argument that I am wrong essentially boils down to either "nuh-uh" or "not having him talk and clarify what he's dealing with is an example of good writing". You haven't given any examples of other games that have done this. You've done nothing to disprove what I have said. Do that and get back to me.
Yes completely ignore that story and emotion can be displayed without words fairly simply with a game, while not at all with a book. Keep missing the point, keep dodging the questions and moving the goal posts.
Keep ignoring clearly obvious factors where the game displays my point of view on a moment to moment basis and focus on only the literal spoken observations. All I think we can take from this is you're emotionally inept at reading situations and need someone to spell it out for you at every turn.
Doesn't surprise me, like I've said before agree to disagree because your dishonesty and desparation shows through too strongly on what is a pointless discussion at this point, and by dishonesty I'm describing your ever increasing exageration of previous points, and ever more intention to ignore reasonable thought as frustration creeps in with your inability to "win" a subjective argument.