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Im running on an 7700k 480rx and 32gb ram on highedt minus Nvidia and motion blur. I'm getting no issues, with a lesser gpu but better CPU, so... Its possible your problem is your CPU. I mean the 1080ti can't work to its full potential with the CPU you have. The 1080ti can perform better, but it will not run better than your CPU will allow it.
I've read quite a number of people are getting stuttering issues when running from a HDD though, so check info on that might help.
TRAM = max
GEO mapping = on
Things you can try:
Post Prcoessing to LOW or AVG (PP eats alot of everything on my 1070 I read a 10~13 FPS difference with this set low.
Resolution scale to 100%
Also did you install the 4k res pack by accident? it massively increases recommended specs (especially CPU)
Ditto on the high assets. It doesn't just add higher resolution. It also increases foliage density amongst other things, upping specs.
I am not sure what to expect between the demo and the real version (the demo doesn't have a 4k asset /resolution pack to add) and the game itself asks for stuff like TV or Home Theatre for various settings, so I am not entirely certain what to expect as to performance at higher resolutions... if its going to be a console experience of "HD" at 1080 scaled up... or not.
If the full version has a high def resolution pack, I'd have to guess the demo performance won't be very informative, other than to know if my system meets the minimum required to let me look at that gas attendant's pixellating titillating detail. (Too bad she sounds like Ellie from Borderland's 2, though...there's this Slave Leia outfit she wore in one of the DLCs that I cannot brain bleach out of my mind...it keeps presenting itself whenever I hear Cindy's voice! )
Then setup resolution scale to 100%, go borderless full screen and disable the 4 nvidia works, also increase your virtual memmory to 10gb or more if is posible .
Im getting constant 59-70 fps with a gtx 1070 and I5 6600, the games rellies a lot of cpu usage than gpu.
Assets themselves don't add a lot of performance, but the high assets setting adds foliage density, draw distance, etc. This is what raises spec.
take care
I know some people are claiming that they're running it without any issues on older i5s, but everything I've seen suggests the game wants more than four REAL cores (not threads), presuming you are not running Special K. On my Ryzen 7 1700 I have yet to run into a situation where I have performance issues due to a CPU bottleneck.
With my GTX 1080, if I push the settings including all Gameworks settings to the absolute limit, I will get sporadic performance issues - even at 1080p - but those are clearly GPU limitations as the GPU is maxed out whenever I see drops below the 60 fps line.
I was getting cpu temps 70-90 degrees on my i7 4770 playing ff15. Installing a new cooler has bought cpu temps down to 45-60 degrees and no more hard crashes.
I've seen the TRAM on my own system come close to 11GB of video ram use when it's set to its maximum value.
The demo, as elucidated by Bodhsativa, was not clear about this since some of that functionality is automagically handled; the full version lets the user customize this, and potentially make things better or worse as a result.
As to the overheating, that is great you resolved that; I am surprised you lasted so long without an adequate cooler. I wonder if any of your previous games perform better now that the computer is not likely to throttle your speed to control the temperature?
The way TRAM in this game works is similar to the way system RAM works in most operating systems - it pre-allocates video memory before it actually needs it, so it will use as much VRAM as it can. If it sees 11GB it will use 11GB, but that doesn't mean you need 11GB to run TRAM on maximum. What the TRAM setting actually does is change what percentage of the available VRAM is allocated for textures.
In fact, at 4K and maximum settings (including Gameworks, TAA, Highest TRAM, High Model LOD, and 4K texture pack enabled) I usually see my VRAM usage hovering around 6GB and the highest I've seen it go is around 7GB, so clearly that is not the problem.
The GPU usage itself is a constant 99% of course, and obviously I'm getting 25-30 fps, so it's not exactly playable performance, but the culprit is definitely the GPU itself, and not the video memory.
FWIW the game seems to handle system RAM the same way - I've seen it use 14 of my 16 gigs. But I've never actually had it crash due to the supposed memory leak - it just uses a lot of RAM.