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It's 200% of the width and height. Which mean 4K.
No, resolution scalers should typically be read as applying the modifier to the X and Y axes independently.
What I mean is, 200% resolution scale at 1080p means that you calculate the render resolution as (200% of 1920) by (200% of 1080), which resolves to 3840 by 2160, or 4K.
This is confusing because Nvidia DSR uses the total pixel count as the multiplier, so in that case 4X DSR on a 1080p screen results in 3840 by 2160. However, most games handle it the way I described in the previous paragraph, where 200% of 1080p = 4K.
Like I said, the 200% vs 4x confusion with supersampling is just a matter of whether you're applying the multiplier to each side of the screen individually, or to the total pixel count.
Yes but my example was keeping the in-game option in mind. Which is how this game option is working.
Actually it is "4K" unlike the other resolusions it uses the first number instead of 2k 1080p is 1920x1080p, 1440p is 2560x1440p, 4k is 3840x2160p. and 8k is 7680x4320. I do not know who would game in 8K if it is even possible.
Digital Foundry tried!
https://www.youtube.com/watch?v=LnjdWcnPWtE
Linus Tech Tips tried 16K!
https://www.youtube.com/watch?v=Toft6fMvByA
Some games were kinda playable!