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Yep I've tried that but it doesn't really say much (like for filtering literally just says changes screen filtering or something).. so having to play around and see how much each setting affects graphics and performance is just long but wouldn't be that long if it was properly explained
TRAM is an interesting setting. It controls how much space the game will use for Texture caching. This will control whether 4K Textures are used (if you have the High Assets or whatever option on) and how often the game has to stream in additonal textures. IF you have enough VRAM and RAM setting TRAM as high as you can should theoretical prevent the game from having to load Textures from disk as often, which if you don't have an SSD could have a major performance impact.
Anti-Aliasing is fairly self-explanitory if you have done any kind of PC gaming. The TAA implementation seems to be exceptionally blurry in this game though.
Screen Filtering is some sort of post-processing effect. It seems to just introduce a crap ton of blur, I typically turn it to Low to reduce this.
That's all the settings I can remember off the top of my head.
Alright thanks! I', playing on a HDD with 8GB RAM and 8GB VRAM and having it higher lowers performance by a small amount still. If I'm playing in 1080p should I have high assets off?
The TRAM is gonna have an FPS impact. Most people should be fine on High. That should be just fine, if you have less than 6GB of VRAM though, I would stick to Average. Feel free to experiment though. Just realize that some people were having periodic crash with their TRAM set too high. Others would just get stutters when the game would start having to Page textures. If you have either problem just lower the TRAM setting to see if it goes away. As long as you don't have those symptoms it should be an overall net gain, especially if you dont have a SSD.
Yeah, screen filtering does introduce blurring but don't set it low though. Otherwise you'll notice the lighting looks really bad/dry. I tested out setting between low and average on screen filtering during the opening the fire scene and it makes so much differences of how the fire illuminate the other objects.
edit: you can also super customize settings in the documents\my games\final fantasy xv folders find the graphicsconfig.ini and you can look up additional unused options for fine tuning online or even making LOD view distance better over filter quality which is what i went for
with geomapping[www.pic-upload.de]
without geomapping [www.pic-upload.de]
Geomapping Gif [www.pic-upload.de]
Nvidia Turf Gif [www.pic-upload.de]