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When I move the camera fast it looks nice and smooth at 60fps, but moving it slowly like you would during gameplay and its all over the place.
That's unfortunate. I saw Digital Foundry's analysis for the console version and saw the horrible stutters. Sad to see it return on PC. Hopefully the devs will fix this at release.
For fixing frametimes, may i suggest using RTSS to lock to the target framerate(it fixed the frametimes in many games)
Try it and check if it works for you. THIS ONLY WORKS FOR monitors above 60 hz like 120 hz or 144hz monitors but its a solution that could bring other solutions..
Use a 3rd party framcap app. like msi afterburner. and set cap to 60fps <---
in Nvidia controlpanel set HZ to 120 <---
in FF15 set fps to 120 <---
Somehow the game is smooth as butter. But as soon i set ingame the FPS to 60 the game is stuttery - setting the game back tot 120 fps ( AND the MSI Afterburner framerate cap to 60! ) the game is amazing smooth.
Setting my monitor to 60 Hz
Stting in FF15 to 60 fps
And the game is stuttery and jittery when panning around the camera
The game automatically sets your monitor to your highest refresh rate (Monitor HZ setting, NOT just framerate cap. So no matter if you set the in-game cap to 60, 120, or 30, your monitor's refresh rate is actually 144hz, for example, if you have a 144hz monitor).
Games only run smooth when you can run the game at your native monitor HZ. So 60fps on 144hz looks bad. 60fps on 60hz looks good. I know this because I have my DisplayFusion settings open in my second monitor, and it shows the game changes my monitor from 60hz to 144hz, every time I open the game, which causes stuttering.