FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

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Gameplay benchmark@1080p on Radeon RX 580
The recorded audio was distorted with noise, so replaced with FFXV sound tracks.


Vsync: off
Nvidia HairWorks: off
Nvidia Turfeffects: off
Nvidia VXAO: off
Nvidia ShadowLibs: off


Graphics Settings time:
High settings: 00:11
Highest Settings: 5:13
Custom settings and tweaks gameplay: 10:11

High settings: 40~60 fps; drops to 40~55 while fighting

Highest settings: Tutorial was @75fps, but in game 40~50fps and drops to 20ish while fighting

Custom settings (High preset with average shadow settings and Geomapping off): 55~60fps. Drops to 50 while fighting large flock of beasts.

Benchmark Video: https://youtu.be/SsIdJJAoO3A


Full Gameplay@ https://youtu.be/JclFtUy7QOQ?t=18m23s

PC Spec:
i7 7700k
Sapphire Nitro+ Rx 580 8GB
2x8GB 16GB RAM
Aorus z270x Gaming 7
Last edited by Ghost.Hunterzz; Feb 26, 2018 @ 5:01pm
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Showing 1-4 of 4 comments
Jhackler Mar 5, 2018 @ 8:15pm 
The following is for 1080p resolution

I am running the driver just released for final fantasy 15 but ran similar setting before.
First off, my pc spec:
R5 1600 @3.8ghz all cores
16gb corsair vengence ram 3000mhz
Power color red devil rx 580 8gb @1450mhz core and 2100mhz Memory

I managed to spend most my time at 60fps with some minor dips, not enough to generally notice.
The best settings I found to my liking where as follows:

Resolution= 125% (I used this to replace anti aliasing in game)
Assets= On
model Lod= average (Sacrifices was small at 1080p and it took me from 55- 57 fps to a solid 60 fps.)
Tram= Highest (Droping this did not effect performance for me)
Anisotropic Filtering= High
Geomaping= off (Mostly adds depth to small rocks and pepples not noticed much durring play but would be a nice to have)
Lighting = High (Highest looks fuller but drops about 3 -5 fps. Performance Impacts even more during heavy alpha effects such as fire and smoke)
Shadows = High
Abient Oclusions = High
Anti Aliasing = none (I opted to use performance on scalling instead it results in a sharper image.)
Motion blur = on (mostly prefference and hard to check impact out side of heavy action
Filtering = Highest
All gameworks settings are set to off with minumal visual impact in most scenes.
Last edited by Jhackler; Mar 5, 2018 @ 8:16pm
Ghost.Hunterzz Mar 5, 2018 @ 10:37pm 
Originally posted by Jhackler:
The following is for 1080p resolution

I am running the driver just released for final fantasy 15 but ran similar setting before.
First off, my pc spec:
R5 1600 @3.8ghz all cores
16gb corsair vengence ram 3000mhz
Power color red devil rx 580 8gb @1450mhz core and 2100mhz Memory

I managed to spend most my time at 60fps with some minor dips, not enough to generally notice.
The best settings I found to my liking where as follows:

Resolution= 125% (I used this to replace anti aliasing in game)
Assets= On
model Lod= average (Sacrifices was small at 1080p and it took me from 55- 57 fps to a solid 60 fps.)
Tram= Highest (Droping this did not effect performance for me)
Anisotropic Filtering= High
Geomaping= off (Mostly adds depth to small rocks and pepples not noticed much durring play but would be a nice to have)
Lighting = High (Highest looks fuller but drops about 3 -5 fps. Performance Impacts even more during heavy alpha effects such as fire and smoke)
Shadows = High
Abient Oclusions = High
Anti Aliasing = none (I opted to use performance on scalling instead it results in a sharper image.)
Motion blur = on (mostly prefference and hard to check impact out side of heavy action
Filtering = Highest
All gameworks settings are set to off with minumal visual impact in most scenes.

Nice settings. I will try that.

There's a driver update for amd. I will test that in game launch. That also suggest to keep geomapping off for amd to prevent stuttering.
Jhackler Mar 5, 2018 @ 11:45pm 
Originally posted by GTRiBE.Ghost.Hunterzz.:
Originally posted by Jhackler:
The following is for 1080p resolution

I am running the driver just released for final fantasy 15 but ran similar setting before.
First off, my pc spec:
R5 1600 @3.8ghz all cores
16gb corsair vengence ram 3000mhz
Power color red devil rx 580 8gb @1450mhz core and 2100mhz Memory

I managed to spend most my time at 60fps with some minor dips, not enough to generally notice.
The best settings I found to my liking where as follows:

Resolution= 125% (I used this to replace anti aliasing in game)
Assets= On
model Lod= average (Sacrifices was small at 1080p and it took me from 55- 57 fps to a solid 60 fps.)
Tram= Highest (Droping this did not effect performance for me)
Anisotropic Filtering= High
Geomaping= off (Mostly adds depth to small rocks and pepples not noticed much durring play but would be a nice to have)
Lighting = High (Highest looks fuller but drops about 3 -5 fps. Performance Impacts even more during heavy alpha effects such as fire and smoke)
Shadows = High
Abient Oclusions = High
Anti Aliasing = none (I opted to use performance on scalling instead it results in a sharper image.)
Motion blur = on (mostly prefference and hard to check impact out side of heavy action
Filtering = Highest
All gameworks settings are set to off with minumal visual impact in most scenes.

Nice settings. I will try that.

There's a driver update for amd. I will test that in game launch. That also suggest to keep geomapping off for amd to prevent stuttering.

No problem let me know how that works for you. I am also curious to know your gpu clocks.
Jhackler Mar 5, 2018 @ 11:45pm 
Originally posted by Jhackler:
Originally posted by GTRiBE.Ghost.Hunterzz.:

Nice settings. I will try that.

There's a driver update for amd. I will test that in game launch. That also suggest to keep geomapping off for amd to prevent stuttering.

Thanks, let me know how that works for you. I am also curious to know your gpu clocks.
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Date Posted: Feb 26, 2018 @ 5:01pm
Posts: 4