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I am running the driver just released for final fantasy 15 but ran similar setting before.
First off, my pc spec:
R5 1600 @3.8ghz all cores
16gb corsair vengence ram 3000mhz
Power color red devil rx 580 8gb @1450mhz core and 2100mhz Memory
I managed to spend most my time at 60fps with some minor dips, not enough to generally notice.
The best settings I found to my liking where as follows:
Resolution= 125% (I used this to replace anti aliasing in game)
Assets= On
model Lod= average (Sacrifices was small at 1080p and it took me from 55- 57 fps to a solid 60 fps.)
Tram= Highest (Droping this did not effect performance for me)
Anisotropic Filtering= High
Geomaping= off (Mostly adds depth to small rocks and pepples not noticed much durring play but would be a nice to have)
Lighting = High (Highest looks fuller but drops about 3 -5 fps. Performance Impacts even more during heavy alpha effects such as fire and smoke)
Shadows = High
Abient Oclusions = High
Anti Aliasing = none (I opted to use performance on scalling instead it results in a sharper image.)
Motion blur = on (mostly prefference and hard to check impact out side of heavy action
Filtering = Highest
All gameworks settings are set to off with minumal visual impact in most scenes.
Nice settings. I will try that.
There's a driver update for amd. I will test that in game launch. That also suggest to keep geomapping off for amd to prevent stuttering.
No problem let me know how that works for you. I am also curious to know your gpu clocks.