Sonic Forces

Sonic Forces

Lihat Statistik:
Sonic 06, Unleashed (360/ps3)and Boom (Wii u) NEED to be in steam
It's a pain to have to get put Xbox 360 and Wii U ONLY to play and replay obsesively those games
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No the PS3 SoTC. At 60fps with a tweak to raise the original framerate. It's not demanding I actually still can't believe it.
The PS2 one is actually more demanding due to architecture of emulating PS2
Smash45 14 Mei 2020 @ 2:46am 
Diposting pertama kali oleh ПарадДикихМаппеt:
No the PS3 SoTC. At 60fps with a tweak to raise the original framerate. It's not demanding I actually still can't believe it.
I know the deal with PS3 SotC and I did say that a mid-range PC should have no issue emulating since it is originally a PS2 game. Maybe I should have added a PS2 game but more stable.
Also I did ask about specs regarding MGS4, I kind of doubt a mid-range PC is capable of playing that one.
And for Sonic Unleashed, well aside from the game still being in an unplayable state, it would require a very beefy CPU, like a third gen Ryzen clocked to 4Ghz to get good results. Really for Unleashed, you're better with Xenia, it relies more on the GPU but at least most mid-range PC's are capable of performing better than 30fps which is already better than on console.
That GPU/CPU difference between the two is such a blessing.

You asked for specs;
1060 GTX 6gb
16gb ram
Ryzen 7 3800x 3.9 ghz no OC

Mid-Range. Just enough to be ahead of next-gen with a new graphics card. The Ryzen was a recent upgrade. Before that it was a 1400 and still hit ~55-60fps on SOTC and perfect hardware accurate 30fps with the mod off.

MGS4 is variable but is in line with every youtube demo I've seen of it, low to high-end. Lowest it goes is about 24-28 fps and those are for moments..generally it maintains the 30 and most often sits in the 40s. Identical to the console version more or less. Cutscenes usually 50-60fps. I'm at the shadow moses wolf boss. I'm sure when Raiden shows up the splitscreen will tank it, but so did the actual PS3 during that part.

edit: ok it tanked on the flying boss in the clock tower, and a bit during the on rails before that.
Terakhir diedit oleh 靈 El Riesgo Siempre Vive; 15 Mei 2020 @ 4:40am
Smash45 15 Mei 2020 @ 7:52am 
Diposting pertama kali oleh ПарадДикихМаппеt:
That GPU/CPU difference between the two is such a blessing.

You asked for specs;
1060 GTX 6gb
16gb ram
Ryzen 7 3800x 3.9 ghz no OC

Mid-Range. Just enough to be ahead of next-gen with a new graphics card. The Ryzen was a recent upgrade. Before that it was a 1400 and still hit ~55-60fps on SOTC and perfect hardware accurate 30fps with the mod off.

MGS4 is variable but is in line with every youtube demo I've seen of it, low to high-end. Lowest it goes is about 24-28 fps and those are for moments..generally it maintains the 30 and most often sits in the 40s. Identical to the console version more or less. Cutscenes usually 50-60fps. I'm at the shadow moses wolf boss. I'm sure when Raiden shows up the splitscreen will tank it, but so did the actual PS3 during that part.

edit: ok it tanked on the flying boss in the clock tower, and a bit during the on rails before that.
Alright, thanks for the information.
Yeah, your CPU is actually pretty high end so RPCS3 shouldn't be a problem to you.
The only thing really mid-range about your specs are the GPU and Ram.
Lots of people don't have CPU's like that so with RPCS3 they would be out of luck.
Anyway, nice build you have.
Thanks. It performed amazingly still when I had only the 1400. I'd recommend it to anyone with similar specs.
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