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Gauss rifle for AC maybe
edit: that was also pre-Heavy Metal, of course.
Probably with rangefinder for extra sight range, full or near-full armor, and long-range weapons like Gauss rifle, PPC, or LLAS. LRMs if you feel like it.
I think that when it came to SRMs on an assault 'mech, I tended to favor the KGC-000 since I could shove 4x SRM6++ on one of the side torsos; the AS7-D only has two missile hardpoints.
Have much easier time building a lance of Stalkers that trying to fit a single AS7-D.
Selling them and looking for a proper mech in the black market :)
This a very good, albeit expensive af, build. Personally I would be scared to fit too much expensive stuff into non-Lostech mech.
I love long range mechs, sniping heads all day long from safe distance. 2 x UAC2 is amazing, backed up by LLs. Get a Marauder with called shot bonus into the lance, and enjoy the sniping.
In fact when I posted that build I was thinking about what solo build I'd use for the Atlas. In a four mech lance I'd replace the the LLs with ERLLs, because sometimes you might take advantage from the extra range due to other mechs spotting for you instead of always relying on the rangefinder.
But if that's not the case for a mid game build you can just replace UAC2s with AC2s and DHS with HS and still should be extremely survivable in a four mech lance due to range and JJs.
Simple Atlas is surely not an endgame material, the D-HT variant definitely is.
Tbh a Lostech Marauder with UAC/2s and ER MLs is ways stronger than the simple Atlas. Any Lostech mech is due to extra innate heat sinking.
If we talk simple Atlas, I would just slap 2x AC/10 and some LLs on it and call it a day. Long-ish range, safe, tanky af, just snipe heads and stay back.
I used to be on the AC/20 UAC/20 train, but after trying the long-range snipers there's no going back anymore. It's just so satisfying to be able to snipe heads across half map.
My lance now is headcapper Lostech Marauder UAC/2s with ER MLs + 3 Annihilators filled with UAC/2 /5 /10s
Nobody is arguing the opposite. And also that's an unfair comparison because a high-end M2R is stronger than any other mech in the game, including the other lostech mechs.
A 4×LL 2×AC2 is I imo better than something like a 2×AC10 2×LL. No recoil, higher performance, lower ammo dependency, more accurate...
Only downside (that you wouldn't have in a -otherwise very similar- KC) is potentially worse passive defense because in an Atlas you're sacrificing the CT crit slots that would be used for a Gyro. But this shouldn't be an issue for a long range mech with JJs in a four mech lance.
Yeah you're right, and this is also my biggest gripe with Atlases - those LL slots in CT are just killing the mech :(
Atlas II
https://steamcommunity.com/sharedfiles/filedetails/?id=3291146381
A suboptimal build but a fun one! :)
Of course it has a Rangefinder++ and a Def Gyro++
Why have one when you can have many more.
https://steamcommunity.com/sharedfiles/filedetails/?id=3389188775