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https://discourse.modsinexile.com/t/battletech-save-editor/710
Just modify your actual savings instead of the store prices. I haven't used this mod, but I assume it has the functionality to change your account balance/savings.
Yep you can change your savings really easy. That was one of the first things I made it do along with inventory management.
The main thing it can't due right now with BTA is pilot stuff outside of xp changes because the skill changes mess with it, someday might try to figure that out. Or adding vehicles, that one is on my radar eventually
Also wanted to point out, that if you're new to BTA, you should disable enemy scaling. It's a new feature of BTA and makes the game much harder. I personally don't think the feature is well balanced since it doesn't take into account repair losses, only "did you win?", "did you lose a mech?", and "was someone injured?". Basically it means if you're winning, you shouldn't be.
I did turned that setting off right away. The game is hard enough without that. Yesterday I managed to beat 2 clan stars in a rescue mission by getting a jump on them from top of a mountain, just lost armor and some component parts no mech losses. Though 2 pilots out for a month but totally worth it. The feeling. They were only 20 to 35 ton mechs, damn they are hard, clanners are though.
it literally is reloaded every time you start the game
I changed the CareerDifficultySettings.json (In BTA's appropriately named folder) and it's working for me.
Add the following, making sure to add a comma to the previous entry's close curly bracket:
{
"ID": "diff_SS_50",
"Name": "50%",
"TelemetryEventDesc": "",
"DifficultyValue": 0,
"CareerScoreModifier": -0.06,
"DifficultyConstants": [
{
"ConstantType": "Finances",
"ConstantName": "ShopSellModifier",
"ConstantValue": "0.5"
}
]
}
This is a copy and paste so copy and paste your own entry to make sure that the formatting works correctly. You can actively change the Shop Sell value on your current save and it will work just fine.