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The pilot skill only locks 1 mech
I have played only the campagin so far (and a few skirmish against a friend). In the farest run, I was only in mission 4 or 5, so it could not have been the mech but must have been the "normal" ECM mentioned above, that I had in one of the games. But good to know, that there is something like the Raven or the other one.
About the pilot skill;
I know, that the normal sensor-skill is against one Mech only. But I was not 100% sure, that there was no combination like maybe sensor-lock PLUS multitarget (Tac5+Gun5), that would do it.
For planning the skills, the flashpoint is too late to wait for, the equipment may be in the mear future. Here is the point in question: Does the equipment alone would do the job, or is the skill needed.
The anwsers of both of you tell me, the pilot need the skill to use it at all, so I can plan it accordingly.
Thank you.
Also the Flashpoints are much better done in career mode - if you do them After the campaign you are so over powered most of them would be trivial
No, there is no combo of skills that will let a pilot Sensor Lock more than one target.
And to repeat what kensw wrote just to be clear because I was not, The ECM equipment does not require any pilot skill.
When I used the Raven I stripped all the weapons except 1 Med laser and maxed armor and JJ's ( pure ECM machine ) that left you with 3 combat mechs. Adapting to an ECM style of warfare takes time and practice but after awhile I found it quite useful.
Sensor Lock I think is good in principle but it becomes obsolete the moment you get access to rangefinders, which while not as good for a pure spotter they allow greater flexibility. That enables extremely self-reliant mechs, capable of spotting both for other mechs and for themselves while attacking from long range.
Oh, and people talk about the Marauder as the most powerful thing in the game. No, it is the Rangefinder+++. Holy crap, with that thing you can kill multiple lances and have the enemy not even shoot back. It is grossly overpowered.
That what was doing that? I had a 125m Range finder on one of my mechs and I literally sat there and killed off a good number of the enemy before they even moved....then it was there turn and they didnt move......