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Scorpella Feb 2, 2023 @ 12:42am
Hunchback HBK-4P Energy Build
RT 6 ER Medium Lasers, +3 Accuracy Energy TTS, 1 Jump Jet RT, LT , RL, LL. TAG Right Arm, ER Small Laser Left Arm. 5 Double Heat Sinks 1 each Arm, 1 each Leg, 1 Left Torso & Heat Bank +30 Max Heat LT, -35% Damage Stabilzer Gyro, +4 Resolve Communication System Head, -10% Exchanger CT. I tried using More ER Medium Lasers and constantly Overheated but this build is SOLID, I fyou Jump remove 4 Lasers (always keep TAG until it lands). I renamed mine TAGBACK 6ERML (Pattern 5 Just to be Cool Looking. ENJOY
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Showing 1-12 of 12 comments
Senlin Feb 2, 2023 @ 4:59am 
if you have such good equipement, why wouldn't you use heavier mechs instead?
SpiralRazor Feb 2, 2023 @ 10:17am 
Originally posted by Senlin:
if you have such good equipement, why wouldn't you use heavier mechs instead?

Speed. Some flashpoints also require light/medium mechs for big rewards. Also, thats not that advanced. When youre really up there, you dont use normal ER mediums anymore, nor simple energy accuracy TTS.
Last edited by SpiralRazor; Feb 2, 2023 @ 10:17am
Senlin Feb 2, 2023 @ 1:08pm 
Ah well, ok, I didn't get any DLCs, so haven't ever played flashpoints.
danko9696 Feb 3, 2023 @ 12:09am 
Originally posted by SpiralRazor:
Speed. Some flashpoints also require light/medium mechs for big rewards. Also, thats not that advanced. When youre really up there, you dont use normal ER mediums anymore, nor simple energy accuracy TTS.
That Hunchback runs hot as hell, it not really practical, unless you disable some weapons when firing. It's not faster than any heavy and slower than some.

The only reason to use it would be because you just like it or there is nothing else at hand. For flashpoint missions there are mediums way better than this, and what do you mean with you don't use normal ER mediums anymore, nor TTS?
JC Feb 5, 2023 @ 2:02am 
I run mine with normal ML's, 8 total, I drop the lasers in the left arm for an extra heatsink. Use a Pilot with VENT and it is really a fun mech. Skip the JJ's too, you need all the heatsinks you can get. Id' skip the tag too. an 4p needs heatsinks and ML's that's it.
Scorpella Feb 5, 2023 @ 12:47pm 
If you've played the game you know that some missions require a low tonnage giving you a maximum of 75, 70 and 2 50's for example. So having good gear doesn't have to be restricted to only heavy mechs.... also if you do the math or have played the RPG version (yeah I know old school) I built a Davion Assassin with TSM Sword 9-14-0 Speed XL engine & Endo with 11 ER Small Lasers... sounds wimpy right? Yet in every tournament I used it in it became BANNED because it could destroy Assault Mechs in 2 rounds. Do the Math it has the potential to Rear Attack an Assault Mech from behind in 1 round if lucky but 2 rounds for sure. FASA used to have Tournaments all the time.
JC Feb 5, 2023 @ 7:02pm 
I play the game with, One light, One med, One assault.. I upgrade as i go to achieve that goal. The game is so much more fun if you make your own limits.
Gustuv Wynd Feb 7, 2023 @ 4:17pm 
When I must use medium mechs...I use a set of 4 Centurions with UAC20s. By far seems to be the most effective use of limited drop tonage in my experience. Especially if you have 4 Breaching Shot pilots. I will often drop them in normal missions that I could use anything in.

Sometimes I swap in a Firestarter (sometimes swap all 4).
Last edited by Gustuv Wynd; Feb 7, 2023 @ 4:22pm
Scorpella Feb 8, 2023 @ 4:45pm 
Originally posted by Gustuv Wynd:
When I must use medium mechs...I use a set of 4 Centurions with UAC20s. By far seems to be the most effective use of limited drop tonage in my experience. Especially if you have 4 Breaching Shot pilots. I will often drop them in normal missions that I could use anything in.

Sometimes I swap in a Firestarter (sometimes swap all 4).

I'd like to see which is deadlier on a 4 on 4 match your AC vs My Lasers (which BTW can stay out of your AC's range while stripping your armor. Ultra AC only work if you have mechs that can bodyguard them. Heavy & Assault Mechs have the extra armor so that they CAN use the big guns, Myself I'd rather use Guass Rifle over an Ultra AC-20 Deadlier and has more range.
danko9696 Feb 9, 2023 @ 1:14am 
Originally posted by Scorpella:
... Myself I'd rather use Guass Rifle over an Ultra AC-20 Deadlier and has more range.
The Gauss might have more range but it's not remotely as deadly as a UAC20++ with triple the damage.
Scorpella Feb 9, 2023 @ 4:47pm 
If a Gauss Rifle at Maxium Range starts firing on a Medium Mech with AC Ultra 20 I'm pretty sure by the time you get into firing range your armor what little there is to start with is gone. Oncea again Medium Medchs without damage absorbing bodyguard mechs are next to useless. Yes AC-20 Ultra are the Best Damage BUT YOU HAVE TO GET IN RANGE TO USE THEM.... Medium Mechs using AC-20 has minimal armor & No Jump Jets, meaning River Beds and Mountains reduce the effectiveness, even on flat land (15% of all maps) any mech that can match your speed kills you at range and if they have Jump Jets they can be slower than you and simply use terrain to beat you. My Assault Mechs most have Gauss Rifles x2 with 4 tons ammo, 2 Inferno SRMs and at least 2 Lasers as well. At Maximum Range I'll waste shots attempting Head SHots shooting a single guass rifle.
danko9696 Feb 10, 2023 @ 1:48am 
Originally posted by Scorpella:
If a Gauss Rifle at Maxium Range starts firing on a Medium Mech with AC Ultra 20 I'm pretty sure by the time you get into firing range your armor what little there is to start with is gone. Oncea again Medium Medchs without damage absorbing bodyguard mechs are next to useless. Yes AC-20 Ultra are the Best Damage BUT YOU HAVE TO GET IN RANGE TO USE THEM....
You said the Gauss is deadlier AND has more range, which clearly differentiates both things as separate, and implies the Gauss would be deadlier even if it had the same (or less) range. And now you're making my point, the UAC20 is deadlier BUT you have to get into range.

It "deadlier" included range then that would be very different. You might say a sniper rifle is deadlier than a chainsaw and that would be fair. But then probably wouldn't say the rifle is deadlier AND has more range as well.

So I think you're misinterpreting me. I'm not saying the UAC20++ is better (nor that it is worse) but that it is way deadlier. What would you prefer, getting shot by a Gauss or by a UAC20++?.


Originally posted by Scorpella:
Medium Mechs using AC-20 has minimal armor & No Jump Jets, meaning River Beds and Mountains reduce the effectiveness, even on flat land (15% of all maps) any mech that can match your speed kills you at range and if they have Jump Jets they can be slower than you and simply use terrain to beat you.
Medium mechs using UAC20 can have quite decent armor for a medium plus jump jets. Hunchback-4G with 1×UAC20++ full JJs 3×DHS 4 ton ammo has enough for 10.5t armor (near max frontal) and 0 alpha heat.


Originally posted by Scorpella:
My Assault Mechs most have Gauss Rifles x2 with 4 tons ammo, 2 Inferno SRMs and at least 2 Lasers as well. At Maximum Range I'll waste shots attempting Head SHots shooting a single guass rifle.
Not sure what you mean by that nor what stage of the game you're referring to. Because if you're talking about the late game then that doesn't have particularly stellar performance. Good enough for beating the game, sure, but not exactly spectacular.
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Date Posted: Feb 2, 2023 @ 12:42am
Posts: 12