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Hjalfnar_HGV 2018 年 9 月 9 日 上午 10:31
Constant crashes since today (access violation) FIXED
Hey guys. For some reason today the game started crashing all of a sudden, but not only itself. When it crashes, it also crashes anything that uses my graphics card, so desktop background, Firefox, Discord...all goes down. Error file says Battletech.exe caused an access violation. I never had this before, I hadn't changed anything with the game. I checked and double checked, but:

- graphics card is fine, not running hot, installed new driver, didn't change anything
- RAM is fine, still 30% free when the crash occured
- pagefile seems to be full when crashing, but 10GB on an SSD should be by far enough
- CPU is also fine, not running hot on crash

It does not seem to be an hardware issue, as this never happened before. All other games are running fine, including some that are far more hardware demanding (TW: WARHAMMER 2 for example).

Any ideas?

UPDATE: SOLUTION FOR TWO MAJOR PROBLEMS!

Couldn't launch the game anymore because of some strange changes to the game exe steam notified me off, leading to dozens of steam notifications. This was caused by the BattleTech Launcher. Before doing a bug report on my launch problem I decided to skim through the Battletech bug report forum. Turns out I needed to give the BattleTech Launcher admin rights, game launched.

Now the interesting thing: The game seems to work again. At least it did not crash during a mission, not on launching, and it did not crash my Firefox, Discord etc.

I have reason to suspect that one thing is responsible for this change. I had my pagefile relocated to my SSD before the problems started. Yesterday I changed that back again to one of my HDDs. I suspect the incredible amount of data BattleTech puts into my pagefile (despite there still being RAM available, and on top of that I don't know any other game that does this) somehow overloaded my SSD or triggered a safety mechanism. Anyway, the game runs now again.
最后由 Hjalfnar_HGV 编辑于; 2018 年 9 月 11 日 上午 2:54
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正在显示第 16 - 30 条,共 34 条留言
Hjalfnar_HGV 2018 年 9 月 9 日 下午 2:32 
Already did all that. Everythings fine. Other games and programs run smoothly.
j_okerlund 2018 年 9 月 9 日 下午 3:32 
Are you running any mods? Mine seems to be working , more or less, now. I was able to run a couple missions, then had it hang. Loaded a save game, and was able to run a few more missions.
DasaKamov 2018 年 9 月 9 日 下午 5:41 
Also, have you checked your anti-virus program to manually ad an exception to its list? It's not uncommon to many AV programs to flag newer files as potential malware, just to be on the safe side (I've seen several forums where Avira AVG in particular seemed to be very gung-ho about blocking the files of newer Steam-based video games -- good for security, but it can be a pain for those ho just want to play their games!)
Hjalfnar_HGV 2018 年 9 月 9 日 下午 8:56 
Everything done already. And no mods.
RARESTKARMA 2018 年 9 月 9 日 下午 10:50 
you might want to put it into the shop and get it checked professionaly , soundslike you got real probs if its crashing the base programme , your graph card could have damage and its not registering ive had a prob where my card was overtaxed to much and finaly just started crashing everything and everytime i tried to play graphic heavy games it got worse with each time till it just stopped being able to load the operating systems graphs and i needed to replace it altogether but to date battletech hasnt given me more than a few hicups in my play , if you have had mods on (even if you scrubbed them) you need to reload them and then scrubb all non standard mechs and equipement from your inventory before removing the mod and updating the game this is real important if you have steam because they back up the game on their system. Not sure if this is your problem but i had similar exp with a mod my son made and took him a bit to work out the solution.
missdeliana 2018 年 9 月 10 日 上午 3:26 
Hey Hjalfnar! We'd really appreciate it if you made a bug report in the BATTLETECH forum regarding this issue: https://forum.paradoxplaza.com/forum/index.php?forums/battletech-bug-reports.998/
Hjalfnar_HGV 2018 年 9 月 10 日 下午 11:21 
Would do, but I can't. I canÄt even launch the game anymore because apparently the launcher screwed something up that even reinstallation cannot fix. I'll report that issue, though.
Hjalfnar_HGV 2018 年 9 月 10 日 下午 11:44 
Update! Before doing a bug report on my launch problem I decided to skim through your report forum. Turns out I needed to give the BattleTech Launcher admin rights, game launched. Now the interesting thing: The game seems to work again. At least it did not crash during a mission, not on launching, and it did not crash my Firefox, Discord etc.

I have reason to suspect that one thing is responsible for this change. I had my pagefile relocated to my SSD before the problems started. Yesterday I changed that back again to one of my HDDs. I suspect the incredible amount of data BattleTech puts into my pagefile (despite there still being RAM available, and on top of that I don't know any other game that does this) somehow overloaded my SSD or triggered a safety mechanism. Anyway, the game runs now again. I'll put this solution in the first post.
graystripe 2018 年 9 月 11 日 上午 3:30 
here is one very important fact if you compare SSD and HDD.

In traditional HDDs, a re-written file will generally occupy the same location on the disk surface as the original file, whereas in SSDs the new copy will often be written to different NAND cells for the purpose of wear leveling. The wear-leveling algorithms are complex and difficult to test exhaustively; as a result, one major cause of data loss in SSDs is firmware bugs

here is another thing about SSD and HDD.

An HDD might be the right choice if:

1) You need lots of storage capacity, up to 10TB
2) Don’t want to spend much money
3) Don’t care too much about how fast a computer boots up or opens programs - then get a hard drive (HDD).

An SSD might be the right choice if:

i) You are willing to pay for faster performance
ii) Don’t mind limited storage capacity or can work around that (though consumer SSD now go up to 4TB and enterprise run as high as 60TB)

in this case, from what i read on this thread and what OP says, HDD is still the best to go for as they have more space compare to SSD.

HDD for laptops can go up to 4 TB while SSD can only go up to 1 TB for laptops.

for desktops, HDD can go up to 10 TB while SSD can go up to 4 TB only.

unless the game developers found a way to solve the issue of their game not being too RAM demanding and Paging File size demanding, then HDD is the best choice over SSD.

^_^
最后由 graystripe 编辑于; 2018 年 9 月 11 日 上午 3:31
Hjalfnar_HGV 2018 年 9 月 11 日 上午 4:19 
Well, my SSD has 240GB of space. Space never was the problem. In fact the game itself is still stored on the SSD. The problem is the pagefile. It seems it is better to keep that on an HDD, for some reason.
graystripe 2018 年 9 月 11 日 上午 5:50 
引用自 Hjalfnar_HGV
Well, my SSD has 240GB of space. Space never was the problem. In fact the game itself is still stored on the SSD. The problem is the pagefile. It seems it is better to keep that on an HDD, for some reason.

this that i'm pasting it below is your answer.

In traditional HDDs, a re-written file will generally occupy the same location on the disk surface as the original file, whereas in SSDs the new copy will often be written to different NAND cells for the purpose of wear leveling. The wear-leveling algorithms are complex and difficult to test exhaustively; as a result, one major cause of data loss in SSDs is firmware bugs

one more thing

1) SSD dies out itself through time. not through the amount of space it has.

in other words, your current SSD might fail after a few to some years later.
Hidden Gunman 2018 年 9 月 11 日 上午 6:00 
It could simply be a Steam recognition problem. Steam launches the Battletech launcher, but because you moved things from your SSD to HDD, Steam didn't know where to look, so Battletech wouldn't launch but your other games would...the access violation could be a side effect which generates the error report.
最后由 Hidden Gunman 编辑于; 2018 年 9 月 11 日 上午 6:02
graystripe 2018 年 9 月 11 日 上午 6:06 
or most likely it is due to this

1) you put a fix amount for your paging file for your C:\.

as a result, once your RAM runs out and the fix amount of paging file size you put runs out, you get "access violation" error.

here are 3 questions from me

i) how many put their paging file size at fix amount?????

ii) how many turn off their paging file size?????

iii) how many put their paging file size to be " system manage or automatic"?????

i read online that those who got 16 GB of RAM and higher should let their computer automatically manage their paging file size or turn it off.
最后由 graystripe 编辑于; 2018 年 9 月 11 日 上午 6:07
Werecat101 2018 年 9 月 11 日 上午 7:14 
引用自 graystripe
or most likely it is due to this

1) you put a fix amount for your paging file for your C:\.

as a result, once your RAM runs out and the fix amount of paging file size you put runs out, you get "access violation" error.

here are 3 questions from me

i) how many put their paging file size at fix amount?????

ii) how many turn off their paging file size?????

iii) how many put their paging file size to be " system manage or automatic"?????

i read online that those who got 16 GB of RAM and higher should let their computer automatically manage their paging file size or turn it off.
A fixed virtual drive size is far faster than a variable size one, however you do need to make it fairly big to stop it filling and running out, I have 32gb of ram and a 32gb virtual drive. setting a virtual drive to zero slows windows down, bacause no matter how hard you try windows will always do some tasks in virtual memory and will create temp files which are virtual ram in a temp file.
最后由 Werecat101 编辑于; 2018 年 9 月 11 日 上午 7:17
Hjalfnar_HGV 2018 年 9 月 11 日 上午 7:51 
引用自 Hidden Gunman
It could simply be a Steam recognition problem. Steam launches the Battletech launcher, but because you moved things from your SSD to HDD, Steam didn't know where to look, so Battletech wouldn't launch but your other games would...the access violation could be a side effect which generates the error report.
I didn't move the game, I moved the pagefile. That's something else entirely and was related to the crashes, not to the launch problem.
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发帖日期: 2018 年 9 月 9 日 上午 10:31
回复数: 34