BATTLETECH

BATTLETECH

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LupisVolk Feb 27, 2021 @ 7:20pm
Question about memory leak issue.
Does the game still have the memory leak issue? Have they fixed it or is it still in there?
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Showing 1-13 of 13 comments
Silent_Shadow Feb 27, 2021 @ 11:23pm 
Pretty sure its still there. I sometimes have to restart the game to get the frames back, but I have noticed it does not like to share with other programs open either. Not a huge deal to me though.
Telfram Feb 28, 2021 @ 4:59am 
Still there i think, if i play for a while it slows down until only a save/close and restart stops the long map load and computer turn timeframes.
Rez Elwin Feb 28, 2021 @ 4:59am 
I don't seem to slow down when playing for long periods but I do notice slow down when I have a lot of saves. Every once in awhile I'll delete them all to keep it running smooth.
Telfram Feb 28, 2021 @ 5:03am 
Originally posted by Rez Elwin:
I don't seem to slow down when playing for long periods but I do notice slow down when I have a lot of saves. Every once in awhile I'll delete them all to keep it running smooth.

Might try that!
Werecat101 Feb 28, 2021 @ 7:14am 
the memory leak will never be fixed they stopped working on the game over a year ago. however if you want to improve performance follow the tips on this guide.

https://steamcommunity.com/sharedfiles/filedetails/?id=2013806625

yes its the Rogue tech performance tips reworked for vanilla,
Last edited by Werecat101; Feb 28, 2021 @ 7:15am
JC Feb 28, 2021 @ 10:17am 
i dunno what to tell folks that seam to have the issues. I've litterally played the game for 8-10 hours strait from time to time and the game runs just as good as when i started. The ram does increase slightly by about a gig total, but that is after loading textures and stuff for hours. I don't see the total usage for my comp+game go over even 4GB. I only have 8 total.
Werecat101 Feb 28, 2021 @ 10:32am 
I do see the leak but I use Rogue Tech so I have many many times the assets, loading every time it loads assets lists.

base game has 120 mech types or so Rogue tech has somewhere around 2900 plus and over 1200 vehicles
Last edited by Werecat101; Feb 28, 2021 @ 10:34am
kensw Feb 28, 2021 @ 11:40am 
I realize this is a real issue for some people but have never experienced it myself
Silent_Shadow Feb 28, 2021 @ 3:12pm 
Roll the dice OP. Worse case you just need to restart the game every now and then.
graystripe Mar 3, 2021 @ 9:57am 
my FPS when on missions is 15 to 25 FPS all the time.

but on the main menu, it shows as 60 FPS though.

but i don't have a single "memory leak" though.

i got 8 GB of RAM on my desktop

but don't have the "crash" anymore which occurs very often when the game first came out when i tried to play this game on my Laptop.

p.s to me the 15 FPS to 25 FPS is more than enough for me since when i went to play Xcom 2, that is the same amount of FPS i got in the game as well.
Last edited by graystripe; Mar 3, 2021 @ 9:58am
graystripe Mar 5, 2021 @ 12:11am 
also, i need to mention this as people don't understand what "memory leak" is at all.

Memory Leak only Occurs if you don't have enough RAM at all and you go play games that exceeded your CPU RAM.

here is an example

you got a computer with 1 GB of RAM, you then go play a game that requires 2 GB of RAM to 4 GB of RAM.

due to lack of RAM, you suffer from "memory leak".

your background programs already eaten up all your 1 GB of RAM, Page File Size don't replace RAM at all.

so as a result, "memory leak" occurs.

p.s i have experience this before when i was using Windows Vista 32 bit computer with 1 GB of RAM.

---------------------------------------------------------------

what occurs in Battletech when it first came out is not called "memory leak".

rather it is called "Memory Overload" due to the game. (if got a better term let me know)

in other words, even though it stated that Battletech requires 8 GB of RAM to 16 GB of RAM in total.

there are people who got 24 GB of RAM to 32 GB of RAM also suffer "crashes" even though they have enough RAM when playing Battletech when it first came out.

^_^
Silent_Shadow Mar 5, 2021 @ 12:53am 
Doesn't memory leak refer to a programming bug where all its reserved memory is not "released" (or cleaned up properly following object deletion) back for general use when the program is done with it and as the program runs it reserves more and more memory until your RAM is overloaded? Isn't that the reason the game seems to slow down and restarting it helps for a bit?

I also wonder how it's possible to lose performance from simply having multiple saves. They shouldn't even be loaded...
Werecat101 Mar 5, 2021 @ 2:05am 
yes the problem is that it doesn't release the memory for the loaded assets and asset lists properly. in the vanilla game it is relatively small, it becomes a problem over a long time for people with 16gb of ram or more. its small enough some people never notice it!.
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Date Posted: Feb 27, 2021 @ 7:20pm
Posts: 13