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Believe the MechAssault games were similar to the Genesis version, but that was it.
And the sega version was an arcade game, nothing like any of the others. The BoS of battletech
The tabletop game was released by an outfit called FASA in 1984 as a set of paper and pen rules with dice for a robot combat game. The developers had access to a warehouse full of tiny, cheap Robotech figures from a Japanese manufacturer that went out of business, and they originally used those toys to populate the game.
The Battletech license got passed around to various developers, which explains why there are different versions of the same property. Right from day one, there were lawsuits to and from FASA regarding the ownership of Battletech, its rules, and its designs. Depending on how those lawsuits went seems to have guided whether or not there would be knock-off or spin-off versions of Battletech available.
I find the lore of BΛTTLETECH to be tedious, but the real-world Jim Belushi-infused legal history of Battletech I find fascinating, go figure.