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Medium: Phoenix Hawk 1B
Heavy: Marauder 2R
Assaults: undecided between A-II and ANH
My global tier list would be (no particular order within each tier):
Asking what the best mech is like asking what the best ice cream is. Everyone is going to have their favorite favor.
Here is the same, easier in fact, because the process is much faster. You can set benchmarks, try repeatedly with different "foods" and "diets" and quickly see the results. You don't need to wait months to see the results of a healthier diet but hours testing loadouts under pressure tests.
And if the competitive scene was much more important, with matchmaking and so on, you can bet some "diets" and "foods" would be much popular than others, because they're proven to be better and only within the top tier of those would be where the discussion would be. It happens all the time in all sorts of competitive play.
The context also matters, so some "foods" might be better for some "jobs" and worse for others, and some "foods" will be better in a much wider variety of "jobs". Ingame is the same, some mechs/tactics are going to be better in some scenarios and some mechs/tactics will be better in a much wider sprectrum of scenarios.
Light: Firestarter
Nothing beats the versatility and sheer destructive ability of this thing for a light mech.
Med: Kintaro or Griffin 2N
Kintaro is basically better than many heavies in the short range department, Griffin 2N is the very solid Star League variant that can sling missiles with the best of them.
Heavy: Marauder 3R
Haven't been able to try the 2R yet. The 3R still brings a lot to the table. Lance command mod, solid armor, decent mobility, very interesting weapon options. I love anything with an AC.
Assault: tough one, but I'd say the Atlas I or II. They're just so versatile while still being able to mount tons of armor and keep their heat in check as well. My Atlas II is built for long range mostly, but can also hit pretty well short range. Meanwhile my Atlas I is a short range powerhouse, so I bring both of these on most missions and clean up.
Medium - Shadow Hawk SHD-2D - may change if i manage to find Phoenix Hawk 1B
Heavy - Marauder 2R
Assault - Annihilator
Ligt is of course firestarter, but with machine gun
Medium and Heavy is all the same for me
Assualt would be kingcarp, just jet pack mofo and shoot that heavy canon at point blank.
Atlas II> As Energy Platform,
Anihhilator> as ballistic Platform,
King Crab> as Short-range, Melee/Tank
King Crab> as Missile Boat
Also, amazingly, out of those, the one with the LEAST damage potential is the Atlas, who *should* be the top dog in the galaxy...
Lore-wise, the Atlas II is supposed to be the most powerful Mech.
Mechs like the Annilihator even without a Star League tech base would carry more than enough firepower to pound an Atlas II into submission just through sheer force of dakka alone. It would be initially outranged as Annilihators are slow but they are all about carrying a lot of big guns. If the 1E was in game it would be horrifying to face its ungodly PPC fire.
King Crab would certainly have a tougher time of it but it's no slouch, it is designed to basically beat any Mech 1vs1 in a brawl. Pretty surprised they never added the Star League variants of it when they did for pretty much everything else. That said even the Succession Wars downgrade is not to be trifled with. It's an area denial weapon since by some miracle you did beat it in a duel it's going to take an arm and a leg usually before going down.
For a bonus point round I'd actually bring up the Awesome 8Q. My money would be on the Atlas II in the fight but I would wager that it would certainly mess it up, just cause big busty PPC Mech. Versus a regular Atlas I could see the Awesome beating it though.
That's the main difference between the Atlas and even the Atlas II compared with other 100 Tonners. They are general purpose machines meant to not have any great strengths or weaknesses while the other Assaults are often far more optimised. Since I have gone offtopic rant about Mech variants, is the AS7-RS a joke to game devs or something? It is by the far the best rounded Succession Wars variant of the Atlas while the AS7-A would be the most hilarious
No offense, but I DID specify LORE-WISE, didn´t I?
Your entire post, while undoubtly true (My Anihilator has UAC-10s, and its potential is almost 800 dmg. That Mech TRULY lives up to its name), is all about GAME MECHANICS, and I didn´t mentioned those.
Like I said, I made my Atlas 2 an energy platform.
It has 4 ER PPCs++ and 2 Medium Pulse Lasers++
Whats your own setup?