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And because you get morale for blowing up a leg with your called shot then blowing up the other leg, it's essentially a cascading thing.
If you had a desire to you could probably farm morale up to 50 by the free called shot from this by Alex Murphying the enemy mechs.
One, my base morale is usually 49-50 depending on whether I got an adverse random event result or not. This is obviously good for precision/vigilance; comms systems helps keep it that way.
Two, at this point I have five pilots who are 10-all, and I'm actually often leaving up to two of them in the barracks while I train up two (another who is very close to 10-all, and there's another who is merely OK-skilled and who gets a less demanding role like spamming LRMs). If one of them takes an injury, they're out for 8 days, and I can replace them for that duration. Without modding the number of missions per planet, and being rather picky (I very much prefer offense missions against mechs and bases, essentially; not so much defense/escort/vehicle-heavy) minor injuries aren't much of a problem since I'll probably do the local missions I want to do and then they'll recover before I reach the next planet.
Three, what worries me isn't therefore a minor injury or two on a pilot, but outright loss from head destruction. Cockpit reinforcement does nothing for this. Range finding could do a little (easier to spot e.g. a Demolisher or King Crab before it comes w/n AC/20 range). But comms systems let me KO enemies faster (precision strike more often) or combine jump + vigilance + attack for guarded, evasion, and better initiative the next turn. e.g. jump into open ground close to a knocked-down enemy, use vigilance to weather retaliation, fire everything at CT to finish enemy, have more flexibility over when to go next round.
Earlier, with worse medical facilities and less roster depth, I used cockpit mods for all.
For me it has worked for heavies and below, assaults need a bit more love from another teammate.
every shot called shot = win.
(a scout with rangefinder++ is also nice)
Do unto others before they can do unto you :P