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Then store Vindicator next (other mediums/heavies do the jobs better)
Your lance (after you get one Heavy...the Orion) should be:
Orion
Centurion (I would do an AC20 build with good armor, no JJs, 2xmed lasers and 1xSRM4...but that is just me)
Shadowhawk
Shadowhawk
Blackjack should be replaced asap (either armor is too low with decent weapons...or weapons too weak with decent armor)
Once you get more Heavies, replace Shadowhawks first.
That is, if you really like the Commando. Optionally, if you can find one, I'd swap the Commando out for a Jenner. Those four MLas and swarm of SRMs are a good upgrade, and it's still a Light 'mech for those shoot 'n scoot efforts.
In my first playthrough, I kept a Shadow Hawk out as my go to mobile mech. I only needed it once, and it performed fine.
Generally speaking, the 55 ton trio (Shadow Hawk, Griffin, Wolverine) are plenty fast for convoy interception duty and jobs requiring speed, and have the tonnage for enough fire power to actually matter. The Blackjack, Centurion, and Vindicator are all lighter than the 55 ton trio, but they're also SLOWER than them.
If you really want a light for fast interception duties though, salvage a Jenner. Heavier than a Spider, nearly as fast, and can carry way more firepower.
As for my original question guess I'm sending that commando to storage then.
the game doesnt penalized players for using heavier mechs unlike prior MW or MC games.
some JJ
good armor
AC10 (with sufficient ammo)
LRM15 (with 2 tons ammo...this is good for when you have enemies in visual range of someone, but can't shoot them with non-LRM weapons yet, also for finishing off weakened ones)
2xMedLasers
Enough heat sinks to have preferably 4 heat bars showing on left of screen (in the Refit screen)
Works well for me, hopefully it works for you also.