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As soon as it starts I send everyone sprinting through the mountains to the left. They aggro the Spider and the battle starts. I keep sprinting the Shadowhawk towards the road, and I start working the rest of my mechs back and up into that valley immediately to the left of the starting position. There's a little hollow with tree cover that keeps them out of visual range of anything that isn't at the top of the bowl, and it breaks LOS from some of the PPC-shooting mechs in the compound. It also minimizes their exposure to turrets.
So, they're moving down into cover, turning to take shots as they get them, and drawing back into defensive positions while the Shadowhawk is sprinting and jumping like crazy to generate evasion when he isn't stomping on the vehicles. As soon as the second vehicle goes down, I sprint him back around the far side of the left-most mountain of that hollow where my guys are tucked in. From then on, it's a slow, defensive fight where I'm pretty much just letting the enemy come to me, focusing fire on specific threats (and de-prioritizing mechs that can't do much, like armless Firestarters), and being really, really careful.
It was a slog, but I killed both trucks, didn't lose any ammo, and didn't lose a mech.
(sry for crappy engilsch, i´m really not best in it)
*add escaped truck
Rest wasn't all that hard.
I did it! :) I didnt realise that just 6 ammo crate´s need to survive, so just a tipp for other players, hit the ammo crate by the 2 turrets, best if enemy mechs are still there. I do the biggest fail in war you can do .. i split my force, but in this mission it works great. 2 mechs go on left side to intercept the 2 trucks, 2 mechs go on the right. Im very happy now, so yes, this mission is very hard, but you can do it.
https://www.youtube.com/watch?v=7HnWFygntpY
I hope this helps anyone struggling.
If you still won the scenario, who gives a flying F, the commander can't die, you just take a long rest in the infirmary.
Secondly, the game has a billion autosaves.
I'M ♥♥♥♥♥♥♥ ANGRY...
So did this mission with a hawk 2x cent and a archer. I didnt need to kill one explosive didnt lose one mech but as i got to the end It said 7/8 mechs killed... WHERE THE ♥♥♥♥♥♥♥ HELL IS THE ♥♥♥♥♥♥♥ 8TH?
Sometimes enemy units get stuck in narrow ravines where they cannot find a path out. Just keep searching and look for them in rugged terrain, usually near the map edges.
Stupid me covered the last 'Mechs box, it was sporting 2 MLasers + PPC
After trying a tactic as mentioned here, which failed due to the turrets showering me with rockets (didn't take them out first). I went with this:
The Spider ran around on the road to the left and stomping the both transports once they spawn. Important here is that he keeps moving, to get the evasive pips. Had to run ahead of a transport even though I could've stomped it, but it would've only given me 1-2 pips. The Spider neatly distracted a lot of rockets.
Rest of the team hid in the starting area, after taking out the two central LRM turrets with 2 'Mechs, and the road side Laser turret with one (Sprint in, unload, run/jump back out).
Then went on to killing enemies that entered, nothing special here (i.e. always build up some e. pips and watch your heat, spam Precision Shot to take out the most dangerous stuff. Don't forget about DFA if you have to).
Key to winning this was cleary the Arm upgrade on my Spider: +60 to melee damage :). It did a looot of work, both on the transports, as well as cleaning up 'Mechs.
Good Luck with this everyone!
I always had one 'Mech move forward, far right of the buildings. His job was to pick the two most devastating ammo crates to blow up turrets and damage enemy lances. Otherwise he hung back there as a distraction.
Rest of the lance moved left to destroy turret, intercept trucks and intercept the light 'Mechs that wander over.
All bonus objectives are doable with a medium lance.
The only thing I found that worked, is just to blitz up the middle heading directly into the base, guns blazing. They don't actively avoid ending their turn next to a big box of "Boom-Boom". My last playthrough, the game positioned 3 medium to heavy mechs right next to a crate and I was able to insta-kill two and blow both arms off the panther in the same explosion.....
Hope that helps a little.
Happy hunting.
Ended up on the top left side of the map running back and forth just wearing them down, with my sniper picking off the damaged mechs.