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You can also use it to abuse initiative. Say you are fielding a Lance with 4 initiative against a Lance with 3 you can let them go first which means you essentially get two turns in a row.
Another one - you have initiative 3 unit, evemy has initiative 2 unit. You reserve, let him move, then make your move. Then new round starts and your initiative 3 unit can move again, because it has higher initiative in this new round. You essentially get double move. You can do fun things with it, like shoot and break LOS to avoid enemy attack alltogether, double alphastrike, etc.