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Go broke, and the bank comes after you.
Not really. First of all, you wouldn't have to worry about Directorate troops because only Ostergaard landed on the planet to challenge you. Had he managed to capture the castle you can bet the salvage would of gone to the Taurian Concordat, not the Directorate.
But more importantly, Ostergaard had nothing left to try to take the castle. He only landed with a single Fortress class dropship. A formidable vessel to be sure, but also limited to only a single combined arms battalion. Meaning 12 mechs, 12 tanks, and 12 infantry platoons.
You personally oversee the destruction of 11 mechs and 2 vehicles during the escape mission. Assuming a few additional losses in the fighting previous to the mission, where Kamea lost most of her pilots and support crew that landed after you captured the castle and returned to orbit.
It safe to assume that, at best, Ostergaard would be left with only a handful of tanks and infantry. Had Kamea stayed, rather then retreated, she could of had weeks to pillage the castle before Ostergaard could be reinforced or resupplied.
Because in the lore, it's pretty clear that Star League Caches, of which this is definitely one, were also repositories of much of the Star Leagues knowledge. Yes... some of them were also specific research centers, but they were all designed as "safe havens" of a sort for knowledge. Pretty much for exactly this reason as well as a backup storage/repair/safety/whatever for the local Star League forces that were nearby.
And going by the Lore, caches were explicitly designed as caches, sealed until use. The fact that the lab was manned until the virus broke loose automatically disqualifies it as one.
Also, speaking of the Argo, if some major power wanted their own 100k ton dropship they could just capture one of the Behemoth dropships doing bulk trade between populated planets, easier to mug some random merchant that's docked at one of your orbital ports than attack a mercenary company. Plus a quick trip to a TAG shipyard to slap on a grav ring for 50 million along with a maintenance bay for 500k and it's a new Argo. That or just buy one new from Federated Boeing Interstellar. Or ask the New Belt Pirates for one, they produce Invader class jumpships which have the grav decks that inspired the Argo's design and Belters aren't picky as to who they sell their merchandise to.
And yet...
It's referenced as a cache. Perhaps they were scientists who were secretly assigned to the cache... you know... because it was secret and caches, by definition, are unmanned. Supply drops would have been kept secret as well... etc...
Oh... and we won't mention that lovely picture that shows mech after mech after mech in front of Kamea. All kinds of lovely hardware for the grabbing.
Regardless. Yang destoyed it. Whether there actually was anything worthwhile in it is continued to be up to speculation exactly like this thread.
As for the pirates and their shipyard... you're correct. They'd have plenty of specs on ships. And they do. But they are a shipyard. Not a mech factory, nor a repository of knowledge for anything but ships.
I do agree with you, though. The whole idea of cache redoubts is stupid, not just using them for storage of all the currently known science. Of course... it was an excellent way for FASA to introduce story lines, suspense, and a story hook to allow the occasional good piece of equipment to make it into general use.
I find the idea behind the clans equally stupid. Logically it shouldn't have happened like that. But it did in the Lore. The whole universe is full of illogical storylines, story hooks, and illogical shenanigans. We basically have to accept it as it is. Stupid or not.
As for the Argo, well.... *snips the comments* Basically the same thing. The whole idea is illogical, but it's fun and it filled HBS's need for something different to hook us in. Not to mention a bit of a money sink during the career.
Ostergaard doesn't NEED anything else to take the place. The Fortress alone can shred anything you throw at it. And taking Ostergaard to the face with SL-era 'Mechs isn't really an improvement over taking the Directorate to the face with SL-era 'Mechs. Unlike the rest of the Concordat, Ostergaard doesn't give up on bashing your face in. Between "blow it up" and "now your enemies have it", I'm all up for "blow it up."
And since they knew that it was a SL-repository, I wouldn't put it past Ostergaard to have brought in a few spare 'Mechwarriors to man those things.
Honestly, the only problem with "blow it up" is that it might piss off ComStar.
i doubt comstar would mind much, they'd probably only care about the loss if they had had a chance to get their hands on it instead of anyone else
They don't need anything past the Fortress to secure the place. If you fight, they nuke you. If you hide, then Ostergaard just parks above it and bombs anyone that isn't Concordat/Directorate that comes near until he gets either reinforcements to storm the place or everyone inside dehydrates to death, and that's assuming the facility can withstand the Fortress's bombardment. For the Restoration, the repository is a death trap.
plus im slowly losing those wonderful double heat sinks one by one :(
In short, killing a a landed Fortress is as easy as attacking fortress turrets the player's been encountering all game, it can't move and it's own bulk prevents most of it's guns from hitting any one target. If all it's enemies come from one direction then it's dead.
In short, a few SRM & LRM carriers would be more of a threat than Ostergaard's Fortress. Fortress is a terrible ship for a solo mission, I'd be more worried if he had used a stock Union since those carry a couple aerospace fighters and enough supplies to last more than a single battle.