BATTLETECH
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So clan mechs are actually better than IS?
Was reading the battletech wiki, although the game happens before the clans invasion, i was wondering if clan mechs are literally better than IS ones. From what i gather just to begin with they are inter-changeable with omni pods, case units have no ton costs....

reminds me of mechwarrior 3 where anything clan was better, every weapon and equipment, though there was no difference from mech to mech since you could shoot lasers from missiles tubes in that game. loved that.

anyways, lore-wise, are clan mechs and equipment simply superior? is IS doing anything at all to counter that?
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:WTF: Grendel eredeti hozzászólása:
Gravedancer eredeti hozzászólása:


At the time of the clan invasion, clan mechs were superior in basically every way. It was only the clan leaders "bidding" against one another to see who could complete an attack with the fewest possible troops that kept the IS from being completely obliterated. Later, as the Inner Sphere brought more "lostech" equipment to bear, and IS leaders learned how to exploit clan tactics, things evened out quite a bit.
yeah what really screwed the pooch with the Clanners was their beloved honor system... fight fire with fire as they say.

I wonder whats up with the clans, even in MWO they sound like savages who live in huts when talking, wondering how they were technologically superior, also reminds me of MW3, all clanners also sounded like 9 y/o with anger issues, always mocking and being dismissive until meeting their bitter end. Nostalgic
Captein eredeti hozzászólása:
:WTF: Grendel eredeti hozzászólása:
yeah what really screwed the pooch with the Clanners was their beloved honor system... fight fire with fire as they say.

I wonder whats up with the clans, even in MWO they sound like savages who live in huts when talking, wondering how they were technologically superior, also reminds me of MW3, all clanners also sounded like 9 y/o with anger issues, always mocking and being dismissive until meeting their bitter end. Nostalgic
they were technologically superior because they took the best of the best equipment with them when they left the inner sphere. then they didn't bomb the ♥♥♥♥ out of everything and everyone until they barely knew how to maintain it and couldn't build more like the inner sphere did.
The clans had better armour tech (lighter, stronger metals), better heat tech and better weapons (more powerful and more range than IS weapons). All of which allowed them to mount more weapons on say a 75 ton mech than the IS could and also they could fire longer without worrying about heat.

They also fight in groups of 5 unlike the IS which fought in groups of 4. And they introduced Elementals (basically powered armour infantry. They could leap with boosted rockets and had claws which they used to climb up mechs and could rip open the armour of mechs to kill/capture the pilot) which at first caught many IS companies by surprise.

The big problems with the clans was that they viewed the IS as inferior and treated their invasions as a game. They would gamble between each other to see who could conquer a planet with less forces. If they really wanted too, their battleships could have easily razed countless cities before their forces even touched land, but they only did that once I believe on a Kurita planet.

1 vs 1 most Clan pilots where better than IS pilots, but would always fight individually, unlike the IS which would team up against them. They had an odd sense of honor that prioritized individual combat.

At some point in the invasions (there were multiple waves), there was a ceasefire (i think for 1 year) that allowed the IS to somewhat catch up and adjust their tactics. Little by little the IS started to win a few battles. But the clans clans really lost at Tukayyid because all the clans fought as individual groups with their own plans vs the Com Guards (basically the army that protected Earth and all the hyperspace coms and ships) that had the most LosTech and were united under 1 command. Due to this lose, the clans agreed to stop their invasions and their drive to Earth.

Personally, I love the clans. They introduced some of the coolest mechs like the Mad Cat, Thor, and the Dire Wolf. Really hope They make Battletech 2 or something with the clan invasions being the focus.
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I wonder whats up with the clans, even in MWO they sound like savages who live in huts when talking, wondering how they were technologically superior, also reminds me of MW3, all clanners also sounded like 9 y/o with anger issues, always mocking and being dismissive until meeting their bitter end. Nostalgic
they were technologically superior because they took the best of the best equipment with them when they left the inner sphere. then they didn't bomb the ♥♥♥♥ out of everything and everyone until they barely knew how to maintain it and couldn't build more like the inner sphere did.

When they left the Inner Sphere, they took with them the greatest warriors and scientists and a huge cache of Star League tech and mechs. All of which they used to further improve their technology.
Captein eredeti hozzászólása:
:WTF: Grendel eredeti hozzászólása:
yeah what really screwed the pooch with the Clanners was their beloved honor system... fight fire with fire as they say.

I wonder whats up with the clans, even in MWO they sound like savages who live in huts when talking, wondering how they were technologically superior, also reminds me of MW3, all clanners also sounded like 9 y/o with anger issues, always mocking and being dismissive until meeting their bitter end. Nostalgic
Do not take MWO as a good example of "Clan behavior" lol you want to read a novel involving the Clans or even look at older MechWarrior games prior to MWO. MWO is nothing but a bunch of people RP'ing characters and either being helpful or extremely toxic to the community. I spent over 3yrs playing it lol
Captein eredeti hozzászólása:
:WTF: Grendel eredeti hozzászólása:
yeah what really screwed the pooch with the Clanners was their beloved honor system... fight fire with fire as they say.

I wonder whats up with the clans, even in MWO they sound like savages who live in huts when talking, wondering how they were technologically superior, also reminds me of MW3, all clanners also sounded like 9 y/o with anger issues, always mocking and being dismissive until meeting their bitter end. Nostalgic


When Kerensky took off for the periphery, he took with him not only troops, but also scientists, engineers, etc. They formed their society in such a way that those non combatants were specifically protected, rather than targeted (as had happened in the 1st succession war in the IS). Because of that, the clans never had to suffer through the gradual decline of technology that the IS did, and in fact continued to advance their technology from Star League era, whereas the IS went in the opposite direction.

So you had 2 separate societies that both started from the same point (Star League). One society (the IS) bombed each other practically back to the stone age, and killed off most of the intellectual types that would be pioneering new technologies. Society Two (the Clans) instead nurtured and protected those individuals, and advanced their technology considerably. There are way more people (and thus soldiers) in the IS than in the clans, and that numerical advantage is the only thing that halfway evened the odds in the early stages of the invasion. Until the IS learned to exploit their superior numbers and take advantage of flaws in the Clan tactics, they lost basically every engagement though.
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ah interesting, lore-wise though, clan invasion is over, is on progress? are new mechs and stuff coming out of this?

This particular game is set in 3025. 25 years BEFORE the Clans. So there's no Clan mechs or tech.
No, there are clan mechs and tech they are just not in inner sphere space. Clan coyote made the first omnimech in 2854 and the clans were founded in 2807, the clans have since then made newer omnimechs and progressed rapidly towards what you see in 3050 during the invasion ,but unless your willing to go find the exiled Star league good luck in finding or even getting any clan tech.
Legutóbb szerkesztette: Alex; 2019. aug. 10., 18:04
Alex eredeti hozzászólása:
wesnef eredeti hozzászólása:

This particular game is set in 3025. 25 years BEFORE the Clans. So there's no Clan mechs or tech.
No, there are clan mechs and tech they are just not in inner sphere space. Clan coyote made the first omnimech in 2854 and the clans were founded in 2807, the clans have since then made newer omnimechs and progressed rapidly towards what you see in 3050 during the invasion ,but unless your willing to go find the exiled Star league good luck in finding or even getting any clan tech.

This guy makes a good point. There is clantech at this time but pretty much the only way to get it within the confines of the IS and the periphery is to be wolfs dragoons. Otherwise good friggin luck.
Alex eredeti hozzászólása:
wesnef eredeti hozzászólása:

This particular game is set in 3025. 25 years BEFORE the Clans. So there's no Clan mechs or tech.
No, there are clan mechs and tech they are just not in inner sphere space. Clan coyote made the first omnimech in 2854 and the clans were founded in 2807, the clans have since then made newer omnimechs and progressed rapidly towards what you see in 3050 during the invasion ,but unless your willing to go find the exiled Star league good luck in finding or even getting any clan tech.

"This particular game is set in 3025. 25 years BEFORE the Clans. So there's no Clan mechs or tech in any playable areas of the game."

Satisfied, Captain Pedantic? ;)


(Seriously, why is this even something to argue about? Until 3050, the Clans effectively don't exist in playable Battletech, even though yes - technically - they're out there beyond the northern Periphery. And even though Wolf's Dragoons are - technically - "Clans", since they're not actually fielding any beyond-IS-ability tech.

Unless someone makes a "let's explore Clan home-space before 3050!" game, there's no Clans. Because they're not here.)
Legutóbb szerkesztette: wesnef; 2019. aug. 10., 20:10
Wolf's Dragoons didn't have clan tech. There were sent to the IS in Star League era mechs and most of their mechwarriors were freebirths instead of their genetically engineered warriors. They didn't want the IS asking too many questions about where they came from or getting their hands on their more advanced weaponry.
wesnef eredeti hozzászólása:
Alex eredeti hozzászólása:
No, there are clan mechs and tech they are just not in inner sphere space. Clan coyote made the first omnimech in 2854 and the clans were founded in 2807, the clans have since then made newer omnimechs and progressed rapidly towards what you see in 3050 during the invasion ,but unless your willing to go find the exiled Star league good luck in finding or even getting any clan tech.

"This particular game is set in 3025. 25 years BEFORE the Clans. So there's no Clan mechs or tech in any playable areas of the game."

Satisfied, Captain Pedantic? ;)


(Seriously, why is this even something to argue about? Until 3050, the Clans effectively don't exist in playable Battletech, even though yes - technically - they're out there beyond the northern Periphery. And even though Wolf's Dragoons are - technically - "Clans", since they're not actually fielding any beyond-IS-ability tech.

Unless someone makes a "let's explore Clan home-space before 3050!" game, there's no Clans. Because they're not here.)
Going and finding the clans is like going to chase a tiger away from its cubs with your bare hands. not something you do twice.
They are better but so expensive; you could field a lance of Orions for the C-bill cost of one Madcat/Timberwolf.
the Clan Mechs use Clan Tech. which is better than IS tech so they are more expensive.

like in Mechcommander 2 a ER PPC and a Clan ER PPC, they did the same heat and damage, but the Clan one fired faster.

Clan made FF armor, which is lighter for the same protection. and a bunch of other stuff thats better than IS stuff.

sort of like like Nazi tanks in WW2, were better than allied tanks, but allies had better production.
red255 eredeti hozzászólása:
the Clan Mechs use Clan Tech. which is better than IS tech so they are more expensive.

like in Mechcommander 2 a ER PPC and a Clan ER PPC, they did the same heat and damage, but the Clan one fired faster.

Clan made FF armor, which is lighter for the same protection. and a bunch of other stuff thats better than IS stuff.

sort of like like Nazi tanks in WW2, were better than allied tanks, but allies had better production.

The Nazis did not build tanks the German people did. A political party doesn't have hands.
and most of the German people in Germany in 1932-1945 were not in the party.

This thread is funny taking a IS mech against a clan mech is literally like taking a 1960's tank against a modern tank, the 1960's tank is far inferior technically.

the main reason the clans ruined the game for lots of TT players was simply the clan tech is overpowered, but the clans were warriors with a battle code that makes them fight in a way that is designed to lose. a system that bids to use less and less mechs to go and fight a battle is a bad idea but in the storyline it was the only way to make the clans beatable.

no human player ever wanted to fight as a clan warrior should they all just wanted the tech and played using the same strategy they did when they played as IS.
Legutóbb szerkesztette: Werecat101; 2019. aug. 11., 6:20
steve eredeti hozzászólása:
This thread is funny taking a IS mech against a clan mech is literally like taking a 1960's tank against a modern tank, the 1960's tank is far inferior technically.
it's more like taking a modern tank maintained by the engineers that designed it and maintenance crews that were trained to work on them vs a modern tank maintained by amature tank enthusiasts.
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