BATTLETECH

BATTLETECH

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Damedius Jul 28, 2018 @ 6:50am
Vehicles Ridiculously OP
In a game with Mechs the most Op thing is tiny vehicles.

It kind of ruins the game for me.
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Showing 1-15 of 70 comments
Schmuddelkatz Jul 28, 2018 @ 6:52am 
😂 😂 😂

Not really, git gud
Blowfeld Jul 28, 2018 @ 6:56am 
Schmuddelkatz, oh Schmuddelkatz...

was bist Du für ein süßer Fratz!
Damedius Jul 28, 2018 @ 6:58am 
What's the point of mechs?

These vehicles seem much more efficient.
danko9696 Jul 28, 2018 @ 6:59am 
Vehicles are cannon glasses, dangerous but easy to kill.
Damedius Jul 28, 2018 @ 7:01am 
The early ones are glass. The later ones take soak some decent damage.
Mohrrunkel Jul 28, 2018 @ 7:11am 
Right, it's your target prioritisation and overall strategy that is wrong.
Firstly, scout the battlefield to take control over the situation. Advance from an angle that isolates maintargets the most. Destroy vehicles as fast as you can, have someone great mobility (JJs) or use sensorlock + LRM suppot, if you can't advance from said side. Vehicles don't have much armor per hitlocation, so use a big singleshot weapon to focus on one only, and maybe some SRMs to finish off the deal.
danko9696 Jul 28, 2018 @ 7:13am 
Originally posted by Damedius:
The early ones are glass. The later ones take soak some decent damage.
No, they don't. You need around 410 dmg to core a full armored 100t assault mech, 820 if is braced/bulwarked but only 250 for the heaviest vehicle, and we are speaking about demolishers, other vehicles are way easier to kill. I oneshot any vehicle with one salvo at long range in the late game, cannot do that against assaults. Also they have bad initiative and don't have pilot skills like Master Tactician, Multishot, Bulwark, ...


Damedius Jul 28, 2018 @ 7:21am 
Target prioritisation?

I run into 4 vehicles. A Demolisher, a Manitcore a SRM carirer and a LRM Carrier.

They almost wipe out one of my medium mechs in a round.
Damedius Jul 28, 2018 @ 7:22am 
Originally posted by danko9696:
Originally posted by Damedius:
The early ones are glass. The later ones take soak some decent damage.
No, they don't. You need around 410 dmg to core a full armored 100t assault mech, 820 if is braced/bulwarked but only 250 for the heaviest vehicle, and we are speaking about demolishers, other vehicles are way easier to kill. I oneshot any vehicle with one salvo at long range in the late game, cannot do that against assaults. Also they have bad initiative and don't have pilot skills like Master Tactician, Multishot, Bulwark, ...
Oh I see.

They are glass cannons because they don't have as much armor as an Assualt mech.

Lol.
danko9696 Jul 28, 2018 @ 7:47am 
Originally posted by Damedius:
Originally posted by danko9696:
No, they don't. You need around 410 dmg to core a full armored 100t assault mech, 820 if is braced/bulwarked but only 250 for the heaviest vehicle, and we are speaking about demolishers, other vehicles are way easier to kill. I oneshot any vehicle with one salvo at long range in the late game, cannot do that against assaults. Also they have bad initiative and don't have pilot skills like Master Tactician, Multishot, Bulwark, ...
Oh I see.

They are glass cannons because they don't have as much armor as an Assualt mech.

Lol.
No, they are cannon glasses mostly because they have almost no internal structure, any of them. They are very easy to kill with big hitters, drop like nothing with melee and at long range you can sensor lock them for easy kills with LRMs. I don't even prioritize SRM carriers and demolishers anymore if there is terrain in between to slow them and I have more than one long range mech.
JagPanzer456 Jul 28, 2018 @ 7:56am 
Melee is the vehicles' weakness - a single melee hit should finish a vehicle off. You need to try to approach them fast, using landscape, evasive and/or cover to avoid being hit, and finish them off quickly by melee.

Finally one aspect of the game that justifies taking a smaller mech with you (like a quick medium) even in the later stages of the game. Without that you would pretty much exclusively go with a lance full of assaults and heavies. Smaller mechs would be mostly insignificant otherwise.
Mohrrunkel Jul 28, 2018 @ 8:12am 
Originally posted by Damedius:
Target prioritisation?

I run into 4 vehicles. A Demolisher, a Manitcore a SRM carirer and a LRM Carrier.

They almost wipe out one of my medium mechs in a round.

Please don't focus out a single part of a senctence if your example is explained in the other half you didn't display. In this case it's the strategy. With mediums the use of both tactics and strategy is most impartan since you can't take much damage and don't have the greates armament.

Avoid their optimal ranges, especially the demolisher and SRM carrier. Use terrain or range to avoid their fire and prioritize the one that is still able to hurt you (LRM carrier). If you can't avoid their fire entirely use your JJ to keep your evasion as high as possible.
Also having an Ace Pilot in every lance is always usefull and enables more strategy options. Let as many enemies as you can go first then step into line of sight, get rid of your load. Next turn you fire again and step back into cover, because demolishers are slower than your mediums...
Last edited by Mohrrunkel; Jul 28, 2018 @ 8:13am
IRMcG Jul 28, 2018 @ 8:19am 
Originally posted by Damedius:
Originally posted by danko9696:
No, they don't. You need around 410 dmg to core a full armored 100t assault mech, 820 if is braced/bulwarked but only 250 for the heaviest vehicle, and we are speaking about demolishers, other vehicles are way easier to kill. I oneshot any vehicle with one salvo at long range in the late game, cannot do that against assaults. Also they have bad initiative and don't have pilot skills like Master Tactician, Multishot, Bulwark, ...
Oh I see.

They are glass cannons because they don't have as much armor as an Assualt mech.

Lol.

Glass cannons because they've terrible side and rear armour and any structural damage is usually fatal.
your.sheepy Jul 28, 2018 @ 8:35am 
One thing that does help is if you use mod to fix vehicle called shot, it is much easier to focus ranged damage on one location. Makes quite a difference if you don't have enough firepower to spread around because of heat, ammo, weight, accuracy, or other reasons.
Stardust Jul 28, 2018 @ 9:03am 
Learning how to deal with vehicle is one of the few challenges in this game. There are a couple of ways to do it:

- Sensor Lock skill- use this to ID vehicle in your radar range and blow them up before they reach your lance. This is probably the best way to deal with them imo.
- Use high dmg weapons- if your lance is fitted with mostly SRM,LRM & ML then you'll have trouble getting through some vehicle's armor, try to have more PPC, AC10, AC20. I always have 1 AC20 in my lance just to deal with armored vehicles.
- Priority your target- I'd suggest the order: Demolisher>PPC carrier>SRM carrier>LRM carrier>... Mid & late game vehicles have more weapons than assaults so it's quite a surprise to see a Demolisher rolling towards you when you still have medium mechs I imagine.
- While melee is indeed vehicle weakness, I do not recommend it if you are still new to the game. There are few worse things than having an exposed mech after it missed stomping a Demolisher.

Good luck (and have fun)
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Date Posted: Jul 28, 2018 @ 6:50am
Posts: 68