BATTLETECH

BATTLETECH

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Mish101 Jan 31, 2020 @ 8:17am
So I had my first encounter with a LRM carrier and other vehicle nasties
I don't want battle mechs anymore for my lance i feel they are inferior to the pure might a volley of hellfire that can strip away half if not all frontal armor of a medium mech in one volley.
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Showing 1-15 of 44 comments
MechBFP Jan 31, 2020 @ 8:19am 
I find any mission with vehicles considerably more dangerous than even 2 lances of Mechs.
Mish101 Jan 31, 2020 @ 8:20am 
I know right! I still using the vindicator which has a ppc and some missiles on it. Theres a PPC carrier with 3 cannons on tracks. Like why am i using this giant hulking thing when i can get a tracked carrier with 3 cannons!
Cash Jan 31, 2020 @ 8:34am 
That tracked carrier with 3 guns is 80tons. Your vindy is like 45.
Mish101 Jan 31, 2020 @ 8:36am 
Originally posted by Cash:
That tracked carrier with 3 guns is 80tons. Your vindy is like 45.

lol really? well explains why that fight was unusually tough for me but also its like so small in comparison to a mech i would never have guessed thats' a heavy weight lol.
Cash Jan 31, 2020 @ 8:38am 
https://www.sarna.net/wiki/Category:Combat_Vehicles_by_weight_class

Enjoy. There should be more tanks in this game. In career mode it doesnt even use the full list of tanks it has.

Its called a schrek ppc carrier. look it up.
Last edited by Cash; Jan 31, 2020 @ 8:39am
Mish101 Jan 31, 2020 @ 8:40am 
Yeh i want some of these for myself lol

It's like I heard people build mechs into LRM carriers for support where they pack a tonne of missiles but like why? A more sensible solution is to bring a tracked LRM carrier lol.
Last edited by Mish101; Jan 31, 2020 @ 8:41am
Mudpony Jan 31, 2020 @ 8:47am 
Well, on legs it (the Schrek) is called an Awesome. And sadly, the stock version isn't that awesome here because PPCs are lackluster compared to most other weapons. And as far as to why LRM boat mechs, because it can where tracked vehicles can't, is more durable, and only takes a crew of one. And most importantly, because we can't use LRM Carriers ;)

The main problem with vehicles is that there aren't that many of them, so the game tends to grab ones that are "close" to the weight it is looking for... and so you wind up with a bunch of 60 ton vehicles when you don't have a single mech that heavy. Especially when they screw up and classify a 70 ton vehicle as "LIGHT". Of course, eventually, that works in your favor, as there aren't any vehicles over 80 tons included. And then the vehicles' glass cannon nature works against them, and you just take 'em out typically before they get to shoot even once.
Last edited by Mudpony; Jan 31, 2020 @ 10:44am
wesnef Jan 31, 2020 @ 8:47am 
Except that LRM carrier has tissue-paper for armor. Once the surprise value has worn off, they're a great source of salvaged LRM20's.

(watch out for the SRM carrier, too. 10xSRM6. Whee!)


That said, it's an encouragement to get your Tactics up to 7 (so that you can see tonnages on enemy sensor traces), so you can see 60t vehicles before they come into view, Sensor Lock them, and bomb them into the stone age with indirect fire if they turn out to be LRM carriers. :)
Wantoomany Jan 31, 2020 @ 9:20am 
Originally posted by Mish101:
Originally posted by Cash:
That tracked carrier with 3 guns is 80tons. Your vindy is like 45.

lol really? well explains why that fight was unusually tough for me but also its like so small in comparison to a mech i would never have guessed thats' a heavy weight lol.

Mechs are displayed in game about twice as large as they should be. The vehicles are not tiny, mechs are over sized intentionally so they stand out from the ground clutter.

Cash Jan 31, 2020 @ 9:35am 

Originally posted by wesnef:
Except that LRM carrier has tissue-paper for armor.

LRM carriers can be a flatbed truck with a load of tubes on the back. A whole range of things can be LRM/SRM carriers

In my games you dont get to see the damn things they are off in the fog of war somewhere. First i know about it is i got a full stability bar. :(
Last edited by Cash; Jan 31, 2020 @ 9:35am
The Pollie Jan 31, 2020 @ 10:15am 
Yeah, but LRM carriers fold like paper. They're scary at range and against isolated and slow targets, but they can't take a hit from even a Locust.
xt6wagon Jan 31, 2020 @ 11:00am 
yah, I once ran into a LRM carrier in a 1.5 star mission. As a convoy vehicle. Which caused a "random" crash as my memory of why I never do convoy missions hit me.
Azunai Jan 31, 2020 @ 11:10am 
i thought vehicles are meant to be harmless cannon fodder until i had my first encounter with one of those:

https://steamcommunity.com/sharedfiles/filedetails/?id=1984714973

getting into firing range of one of those is always a gamble, no matter what mechs you have...
Last edited by Azunai; Jan 31, 2020 @ 11:10am
Daynen Drakeson Jan 31, 2020 @ 3:59pm 
Vehicles definitely upstage their usual selves compared to any other mechwarrior/battletech games...three PPCs on a single tank, within the actual context of a mechwarrior game, would be TERRIFYING.
wesnef Jan 31, 2020 @ 4:06pm 
Originally posted by the_real_bahamut:
Vehicles definitely upstage their usual selves compared to any other mechwarrior/battletech games...three PPCs on a single tank, within the actual context of a mechwarrior game, would be TERRIFYING.


All of these designs are from the tabletop game, so. . . /shrug?


(and in tabletop, vehicles have extra weaknesses & design issues. They have the advantage of being cheaper than mechs - if you're building a force by c-bill total - but there are extra things they have to do. They don't need to spend weight on gyros or as many armor locations as a mech, but if they have the cheaper IC engines, you need extra circuitry for any energy weapons you mount. And you need to give it as many heatsinks as the guns will use; no building up heat allowed.)
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Date Posted: Jan 31, 2020 @ 8:17am
Posts: 44