BATTLETECH
Arm Melee Attack Mods?
If you use these, are they just a blanket stat?
Like if you put one on each arm. and the mech does a kick say. do they not take effect?
Or if you punch with one arm, does only the mod on that arm trigger?

Just asking cause we seem to have no control over what mele anim is used
Messaggio originale di Wendek:
The kick is just an animation, you still get the bonus from the arm mod whether your 'Mech kicks, punches or headbutts. And of course the Hatchetman's hatchet also works when it kicks its opponent for the same reason.
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L'autore della discussione ha indicato che questo messaggio risponde alla discussione originale.
The kick is just an animation, you still get the bonus from the arm mod whether your 'Mech kicks, punches or headbutts. And of course the Hatchetman's hatchet also works when it kicks its opponent for the same reason.
Ultima modifica da Wendek; 10 gen 2019, ore 10:54
awsome, thanks for the info.
Stick 2 60 dmg arm mods in a shadowhawk and watch it make the hatchetman look like crap.
I get that the TT Hatchetman wasn't a neat fit with the support weapons but it makes no sense that the Hatchetman has no support hardpoints in this game.
Ultima modifica da Pherdnut; 10 gen 2019, ore 17:12
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Data di pubblicazione: 10 gen 2019, ore 10:46
Messaggi: 4