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(And in tabletop, there were more - like they had a higher chance to just take critical hits through their armor. And if you were building your own custom vehicles, there were a variety of extra rule restrictions - like, ICE-engine tanks needed to spend extra weight on 'power amplifiers' for energy weapons plus needed heatsinks equal to all heat produced. Engines weighed more. Etc.)
Can those vehicles be a rude surprise? Sure. But the SRM/LRM/PPC carriers have crap for armor. And the Demolisher is short range & slow.
Then you run up and stand on them
End of vehicle
Why didn't I shoot some more at the SRM Carrier? Because there was a Demolisher and a Hunchback with AC20, which took even higher priority.
That is a great way to have your back exposed.
Eh, I don't usually shoot vehicles with LRMs. The damage scatters too much. I shoot them with AC5/10/20, LLas, PPC, Gauss. (and then LRMs or SRMs, if necessary, to take advantage of the massive hole I just put in their armor)
Also, the SRM carrier is a higher priority target than a Demolisher or Hunchback. It does much more damage (and is much easier to remove from the field.)
Anyway.... all these vehicles become less of a threat once you get your pilots to the point they can see target tonnages on the radar. So you know to sensor-lock those 60-ton tanks at a distance to see if they're Carriers. And that there's an 80t tank on the other side of the hill, that might be a Demolisher.
Yes, they should be my first priority.
Correct?
Tanks are a joke and free kills
Generally yes. When assessing how hard a target is to kill vs how dangerous it is, vehicles are on the glass canon side of things, so they should go first. With the exception of the Demolisher, that thing is slow enough that you can remove it as a threat simply by moving out of range.
For instance, vehicles move one initiative slower than similar tonnage mechs. And there are only 2 (i think) assault initiative vehicles. Knowing what you're fighting before it can shoot at you is a big deal.
If you're looking for a general rule of thumb, yes. They are quick to kill and can reduce the opfor's firepower quickly if you target them.
A more complex answer is it depends on factors like:
-What is misison objective?
-What is the enemy vehicle?
-How far away is it?
-What is it's effective range?
-What terrain are you fighting on?
-Are there any direct dangers to you like a flanking atlas?
-What mechs are you using and what are their movement ranges/weapon ranges?
Some advice on vehciles:
-Don't rush them without knowing what they are/kill SRM/Demolishers at range.
-Mechs will always out run them, including their mechs. So if you need to seperate them to pick targets, can easily fall back and kite the groups.
Hope this helps and good luck!
I think they are just right, strong enough you shouldn't ignore them, but with enough easy weaknesses that you can handle them. They add flavor.