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saw that the beta branch is missing now.
Pumped too!
It's an issue with a lot of games and engines. It's easier and safer to just replace a section instead of fiddiling around with dozens of file edits.
Seems random, but some missions it will freeze up after I move mechs the first turn, others will after several turns. Campaign mode, doing convoy killing missions so it may be a problem with enemies spawning in.
They did that in XCOM2 and one of the most downloaded mods was "Remove Timer".
Find another way to add tension.
I want you to do very well so you will continue to support this great game, (and also revisit SR).
https://forum.paradoxplaza.com/forum/index.php?threads/developer-diaries-8-the-tropical-biome.1133070/
Time for another update to this thread ?
For 1 turn the other guy has the face to say "ok Iam stopping this" mission failed and no salvage... Almost as good as the mechs animations #sarcasm
Who had the great idea of: after a whole damn battle and zone control have 4 turns TO RUN (FROM NOTHING) OR LOSE EVERYTHING?!
Next time just eject the slow guy - no pilot injury and you get the mech back - head repairs are quick and cheap - also you win