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If you hire, hire technitians. They sometimes tinker with equipment in the stores upping their quality level. Other than that officers tend to have good events for leadership...
And hiring nobles AND commoners leads to class infights between them sometimes.
You can also use them as a guideline on how to devleope their pilot skills. A Solaris VII gladiator is a guaranteed Bulwark person in roleplay.
It isn't a miracle, but I do now favor to have him charge into melee and take more risks. Or it's placebo for both him and me.
If the lucky tag has a non-combat effecting event, I have not seen it.
SO,, one can assume DRUNK is a tag, that plays off of OTHER PILOTS RANDOM EVENTS, to have a +/- affect never mind the result of the reason there was a random event in the 1st place, , EG, 'threw party, ships moral +1 *PILOT X has drunk, so *incert bad thing here* on top of/as well as the +1