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No engine swaps
limited weapon hardpoints
support - mg's , small lasers , and flamers only
energy hardpoint - med laser up to ppc
autocannon - ac2 - to ac20
missle hardpoint - all missles
No double heatsinks or xl engines or ferro armor etc. just 3025 inner sphere tech
So you can shift around waepons and armor , heatsinks somewhat
Also can mount jumpjets on any mech if you can afford it
You cannot add or change hardpoints types on mech
Must balance your weight - upgrade something remove something for weight.
Sorry but from the first time Battletech came out, you have been able to customise your mechs.
You had certain limitations you had to stay within but you could replace engines, armor, equipment, weapons, heat sinks, etc as long as you stayed within weight liits and critical slot limits.
What was not really done was the time needed for those customisations to be done. Later on, further rules were created that said how long it took to do various things and how much it cost but you could always customise your mechs.
When the Clans came, the Omnimech was invented and thus the idea that customisation of Omnimechs would take hours when IS mechs took days or weeks to be customised.
But that is the table top game.
In HBS Battletech, we have some serious limitations on customisation we know for sure.
As said, we won't be able to change engines (big limitation), we will have to work with hard points (four types) and customisation will take time and money in the campaign. We will also have the scarcity of weapons and mechs to deal with.
You can't customise if you don't have the weapons you want to install.
it´s not true... you always could refit a Mech in the board game, too, at least weapons and other utilities... it just takes alot of time ... like days and even weeks... and good mechanics as well as the right spare parts and components, all dependent on what you wanna change.
Clans advantage is that they can do it within a few hours and even - with a mobile outpost- out on the field.. thanks to the modular system... engines etc are tough even for them.
if you think boating is an invention of the computer games, you are mistaken ;)
in contrary, MechWarrior 4, MWO and HBS-Battletech actually put a limit to it, not the board game and earlier computer games ;)
if you want proof, at least look into MW 3, which follows the board game´s original construction- and duel-rulesets ;)
A) Leave the mech at base and enter the fight one mech short (or with a less suited one, if you have a spare mech - which is a big if, at least in the first part of the campaign)
B) Use the Vindy without it's main weapons
C) Have your tech mount that large laser you pulled off the wreck of the pirate leader's Blackjack-D four weeks ago.
@Jackrabbit
Well, to be honest, all the video games followed the _construction_ rules, not the customizations rules which would have required tech-skill rolls for custom jobs.
true that, although my point just was that it were the later computer games (MW4, MC and MWO, now BT and MW5) that put limits to weapon/ equipment mounting, not the board game :)
Those min-max meta builds were very unrealistic. Nobody would have fielded a mech with only short range lasers in a realistic battlefield. I could see a mech focused as a brawler, but even those designs typically have some weapon variety and atleast one medium to long range weapon. Even the hatchetman has an AC10.
https://community.battletechgame.com/forums/threads/10917/comments/212867
As I recall, Wolf's Dragoons tended to roll with a couple crazy builds in black widow company.
The the way I see it, in competitive play there's a choice in the match setup. You can play with either custom allowed or stock mechs. In single player missions, I say anything goes.
Limiting more than the above is only going to make the game fall out of popularity faster. It's already limited enough with hard points and no engine customization.
there´s a (pvp) multiplayer, too... so i guess it´ll not take long until you´ll see the same mechbuilds over and over again... but that´s not the game to blame, it´s the players ;)
even if there weren´t customization allowed at all, people would just take the "best" mechs available... an we all (at least those who know the franchise) know that these exist...
ye, me neither (i guess) but we are not alone on this world..