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like
1) having the option to sell those upgrades after you install it.
2) discount for the upgrades or upgrade it for free
3) lower the pay for the pilots.
4) have black market
for the 4th one, you can go and buy rare items and weapons but very expensive.
but you can sell a rare item or weapon or mech at the black market too.
But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.
If there is +3 injuried, there wont be a point for medbay in lategame anymore.
Also. Medbay upgrade is too freakin expensive for no reason.
Just my opinion.
I found it in so many stores since before mid-game.
My ++mod came from salvage, in store you may have to scroll down a lot.
and it's not that expensive.
I swapped my cockpit injury mods out for morale mods so they still have some use for me.
Like i had AC20 to the face of braced mech, it did not destroy the head completely, it exposed structure, destroyed cockpit mod and injured the pilot.
Now I have ++2 inju and ++2 comm / 50 morale
First encounter I aim them at leg XD
A) a lrmboat mech
B) morale abilities
C) reloading saves. Ever.
Then tell me the game is too easy.
A> That's mental.
B> That's even more mental.
C> Reloading is for sooks :P Suck it up princess, and move on.
So long as you keep other costs down, maintaining no more than six or seven mechs and pilots, never paying extravagant wages, you can make up the monthly cost of the Argo and everything on it with one salvaged assault mech or a couple of heavies.
If you're still having trouble, there are guides for editing the script to give you more contracts, allowing you to be more likely to get multiple contracts on one planet, rather than that endlessly annoying shuttling back and forth.
A.LRM boat is boring, my mechs focus on close combat with Flame or MG.
B.Then why would Dev. put it in the game and let you fight with enemies who has
greater odds?
C.I dont load, I hit "continue". Many of my pilots hit the bed for like 102 days.
Dont even know why you re so grumpy