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BATTLETECH

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I wish I didnt max upgrade Argo.
Now I have to pay those bills while having constant 50 morale, 3 mech bays(use only 1) and gamma pod with 7 pilots(24 rooms).

No achievement also............

Wish I have the time machine XD

Also. After finished main campaign, the game is too easy with all those Assault mechs I acquired and all max level pilots.

I never abandoned contract and had mission failed like only 6-7 times.

Guess it's time to try multiplayer.
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Showing 1-15 of 47 comments
ReignEdaze May 29, 2018 @ 11:42pm 
The problem is though without those unused bays and pods, you wouldnt have the high tech/medical to be able to fully refit something in just a few days. Take away the mech bays, you take all your upgrades too since its a stepping stone system. You dont want to pay all that upkeep, you dont get to have all that tech either, back to refitting 5 weapons in 30 days.
graystripe May 30, 2018 @ 1:03am 
actually, i hope the developers do something about it though.

like

1) having the option to sell those upgrades after you install it.

2) discount for the upgrades or upgrade it for free

3) lower the pay for the pilots.

4) have black market

for the 4th one, you can go and buy rare items and weapons but very expensive.

but you can sell a rare item or weapon or mech at the black market too.
Kurnn May 30, 2018 @ 1:04am 
The upgrades are well worth it. And money isnt a problem later in the game...which is something they need to fix.
kycol May 30, 2018 @ 1:33am 
3rd mechbay upgrade is pointless as well as majority of the morale facilities. By the time you are done with priority upgrades you should have maxed morale anyway from the monthly payments and other encounters.
Mech tech point upgrade is understandable.

But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.

If there is +3 injuried, there wont be a point for medbay in lategame anymore.

Also. Medbay upgrade is too freakin expensive for no reason.

Just my opinion.
Senkoau May 30, 2018 @ 1:52am 
Just remember not everyone's having so easy a time or enjoy's a constant "challenge'. There's also Rng to consider I've yet to find any mods except leg DFA, TTS missles and one arm + melee damage. I haven't found a single cockpit mod to buy/salvage much less a + injury one.
Cockpit mod is kinda normal...........

I found it in so many stores since before mid-game.

My ++mod came from salvage, in store you may have to scroll down a lot.

and it's not that expensive.
KHAN May 30, 2018 @ 2:53am 
Originally posted by ♥♥♥♥♥ SLAP !!!:
Mech tech point upgrade is understandable.

But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.

If there is +3 injuried, there wont be a point for medbay in lategame anymore.

Also. Medbay upgrade is too freakin expensive for no reason.

Just my opinion.
ther is +3, i got 3 of them, wish i cud fint the 4th
Straybow May 30, 2018 @ 3:04am 
Originally posted by ♥♥♥♥♥ SLAP !!!:
Mech tech point upgrade is understandable.

But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.

If there is +3 injuried, there wont be a point for medbay in lategame anymore.

Also. Medbay upgrade is too freakin expensive for no reason.

Just my opinion.

I swapped my cockpit injury mods out for morale mods so they still have some use for me.
L37 May 30, 2018 @ 3:12am 
Originally posted by ♥♥♥♥♥ SLAP !!!:
Mech tech point upgrade is understandable.

But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.

If there is +3 injuried, there wont be a point for medbay in lategame anymore.

Also. Medbay upgrade is too freakin expensive for no reason.

Just my opinion.
Injuries still happen. There is certain event in space causing them, and sometimes things can go bad in combat too.
Like i had AC20 to the face of braced mech, it did not destroy the head completely, it exposed structure, destroyed cockpit mod and injured the pilot.
Originally posted by Lysimarkos of Ermor:
Originally posted by ♥♥♥♥♥ SLAP !!!:
Mech tech point upgrade is understandable.

But about medbay? My team rarely injuried anymore due to +2 injuried upgrade on head slot.

If there is +3 injuried, there wont be a point for medbay in lategame anymore.

Also. Medbay upgrade is too freakin expensive for no reason.

Just my opinion.

I swapped my cockpit injury mods out for morale mods so they still have some use for me.

Now I have ++2 inju and ++2 comm / 50 morale

First encounter I aim them at leg XD
hammerinn May 30, 2018 @ 3:38am 
Originally posted by ♥♥♥♥♥ SLAP !!!:
Now I have to pay those bills while having constant 50 morale, 3 mech bays(use only 1) and gamma pod with 7 pilots(24 rooms).

No achievement also............

Wish I have the time machine XD

Also. After finished main campaign, the game is too easy with all those Assault mechs I acquired and all max level pilots.

I never abandoned contract and had mission failed like only 6-7 times.

Guess it's time to try multiplayer.
Playthough again, this time without
A) a lrmboat mech
B) morale abilities
C) reloading saves. Ever.
Then tell me the game is too easy.
Rob'sEvilTwin May 30, 2018 @ 3:47am 
Originally posted by hammerinn:
Originally posted by ♥♥♥♥♥ SLAP !!!:
Now I have to pay those bills while having constant 50 morale, 3 mech bays(use only 1) and gamma pod with 7 pilots(24 rooms).

No achievement also............

Wish I have the time machine XD

Also. After finished main campaign, the game is too easy with all those Assault mechs I acquired and all max level pilots.

I never abandoned contract and had mission failed like only 6-7 times.

Guess it's time to try multiplayer.
Playthough again, this time without
A) a lrmboat mech
B) morale abilities
C) reloading saves. Ever.
Then tell me the game is too easy.

A> That's mental.
B> That's even more mental.
C> Reloading is for sooks :P Suck it up princess, and move on.
Nine-ball May 30, 2018 @ 3:54am 
To be fair, it IS a Star League boat and a prototype. Maintenance can't be cheap, as nobody has made the parts for it in over 200 years.

So long as you keep other costs down, maintaining no more than six or seven mechs and pilots, never paying extravagant wages, you can make up the monthly cost of the Argo and everything on it with one salvaged assault mech or a couple of heavies.

If you're still having trouble, there are guides for editing the script to give you more contracts, allowing you to be more likely to get multiple contracts on one planet, rather than that endlessly annoying shuttling back and forth.
Originally posted by hammerinn:
Originally posted by ♥♥♥♥♥ SLAP !!!:
Now I have to pay those bills while having constant 50 morale, 3 mech bays(use only 1) and gamma pod with 7 pilots(24 rooms).

No achievement also............

Wish I have the time machine XD

Also. After finished main campaign, the game is too easy with all those Assault mechs I acquired and all max level pilots.

I never abandoned contract and had mission failed like only 6-7 times.

Guess it's time to try multiplayer.
Playthough again, this time without
A) a lrmboat mech
B) morale abilities
C) reloading saves. Ever.
Then tell me the game is too easy.

A.LRM boat is boring, my mechs focus on close combat with Flame or MG.

B.Then why would Dev. put it in the game and let you fight with enemies who has
greater odds?

C.I dont load, I hit "continue". Many of my pilots hit the bed for like 102 days.

Dont even know why you re so grumpy

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Date Posted: May 29, 2018 @ 11:11pm
Posts: 47