Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I dont get any 100% GPU usage, but I get rare crashes after a mission. Just when you loaded the argo and your Tech is telling you about the new Mech model you got....CRASH.
Unity needs to fix their feature support. I read on their tech forums that Unity are using quite new features, which not all GPUs and drivers supports fully, without kinks.
I appreciate the real concern if that is a real long term problem. I do not experience it in any perceptable way. These chips are built to last more than enough years such that vastly better chips and card will be availabe before a failure. Overclocking, may cut that life span down considerably, and still there ought to be enough years in them to last a reasonable lifetime before replacement.
So of all the complaints this one confuses and irritates me the most.
So, GPU is factory OC'd... my i7-3770k 3.5Ghz is OC'd to 4.0Ghz and liquid cooled, 16GB RAM, 1050w PSU, 500Gb SSD for Game, 120 SSD for OS/Apps... I pull solid FPS without Vsync enabled on 1920x1080 res 60hz.
When minimized (game was left in the menus) it's driving my GTX 1070 at 60-80% load - sitting at a solid 70 degrees.
Insanely bad programming.
HBS Code issue, Unity Code issue, what does it matter. We can continue to hope for a fix, and there's no reason to think they are not looking at it. Should actual hardware fry, which is beyond reasonable doubt of other causes, then we can have a real discussion of it being a real valid complaint.
The only people who will still have issues with high GPU usage are either on the edge of minimum system spec... or the GPU is the only thing good in their PC and are experiencing a bottleneck in their PC's performance.
If someone is meeting or exceeding the system specs and still having issues due to heat or high usage... they need to update their drivers... clean out their PC (dust)... and/or reapply new thermal compound onto the GPU chip... I recommend replacing thermal compound yearly... every 6 months for systems OC'd systems... GPU and CPU... at the very least, tune down their quality settings.
While I respect excessive unnecessary processing load might well be a problem, it’s not going to burn hardware out unless your system is already vulnerable due to poor design / lack of maintenance.
I guess the best way to sum it up - the game may be working a pc harder than it could be, but no amount of coding improvements is going to fix individual system flaws.
Meanwhile, I've been happily playing along with my i5-2400, R9-270X, 8 GB ram, Win 7/64. Unless the GPU cools off instantly when I quit the game, my temp readout hasn't said anything above low 50's. (I don't have - or at least don't think I have - diagnostic tools to tell me what everything was doing 5-10 minutes ago. I've no idea of the load% on the GPU)
I mean, I have a cool-running system (no OC, coolermaster case with 2x200mm/1x140mm fans, good cable management & lots of open space, house in the low 70's °F), but it still doesn't seem like it's using a lot of resources. /shrug
No, its your problem since alot of other players do not have the problem you describe.
If you want help, then many people here can assist you.
If you only want to whine at company X, then you can do that, while the rest of us enjoys the game ;)