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I call it "The Poor Man's Highlander"
It was so successful I dropped my LRM boat and started running a second one of these.
Customized, it can deliver even more by removing the superflous machine guns and adding more weaponry or heat sinks. A good pilot can ignore the minimum range penalty for the LRMs, and the penalty for long range on medioum lasers, giving it an average Maximum Combat Range of around 150 meters. Just short inough for it to inflict punishing 70T melee attacks if it wants to. Possibly with the addition of flamers.
However, it is not a terribly effective long-range combatant, as it doesn't have the mobility of jump jets or the ranged firepower of more dedicated designs. The large laser falls short, and a single LRM-15 on a lighter mech can match it for firepower.
The TDR-5S is also prone to overheating once it fires. It only has 15 heat sinks. Coupled with the 12 engine heat-sinks, it can only fire a full complement of weapons once before it is vulnerable to shutdown. If it moves enough to create an evasion penalty after an alpha strike, it can only fire the large laser, the LRM 15, and a single medium laser, maximum, without overheating.
Personally, I don't use it at all. The design doesn't have the hardpoints or tonnage for my strategy of weakening the enemy with LRMS and then overheating them with flamers and kicking them to death when they get a chance to shoot. But make no mistake, the TDR-5s and variants can be made into a solid mech, albeit a hot one.
Jager is a lot better as a LRM boat though =)
EDIT: oh, just saw that the post above mine said the same thing....=p
I wonder how mechs show up in the game. Because in my playthrough I have seen a ton of Thunderbolts. Way more then Jagers, Grasshoppers or Dragons.
Once heavies started showing up in missions I seem to mostly get Thunderbolts, Orions and Quickdraws.
Looks so, and some are generallyreally rare. Looks like in Assault Class Stalkers are ultra rare.
Did some 2 and a half and 3 skull missions.
1 had 2 tbolts and 1 orion
1 had 2 tbolts only
1 had 1 tbolt, 1 griffin, 2 shadowhawks, 1 locust, 2 spiders, 1 Orion.
As far I've seen Tbolt are common. Catapults are rare.... did fight 1 K2 so far.
Think tbolts are more common in Taurian/aurigan region.
I always install jumpjets on my mechs, for the added mobility, and either variant gives me good armor and good punch.
I'm not sure why some people feel others are so much better, but maybe it's because I like to mix weapons, rather than go with a singleminded tactic of loadouts. Especially the dragon I was underwhelmed with and felt the thunderbolts outperformed those by a large margin.
Only reason I use a grasshopper instead of a thunderbolt after I got the grasshopper is because of the increased weigth class. Among the 65 tonners, though, the thunderbolt is king for me.
Yes, I know there are no clan mechs in Battletech (yet), but for some reason, "Oh ♥♥♥♥, that's a Thor!" was the first thing that came to mind...
I was a little dissapointed at their performance when they each dropped in a single alpha strike...