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Obviously the design process took place on a Low-G world and no one ever fixed the numbers. :D
600 years later mechs are still held to that standard.
Its a game ffs where you can be standing right next to a downed mech and miss with half your weapons.
Welcome to video games.
All of that still has to fit in with the max weight limit. The game rules are very detailed for mech construction. The weights for the various, chassies, engines, gyros, armor and other equipment are all calculated and accounted for. This game just simplifies it by restricting what equipment you can modify. But the rule is the same. A 50 ton mech will weight 50 tons complete and battle ready.
True, nothing with any mass can travel faster than light, it is the speed limit and still too slow for space travel. But it seems they're docking on some sort of transport that folds space...meh...It's just this horrible scaling that bothers me.
No modern tank uses simple steel. Also lightweight alloys arent necessarily going to work. There is a reason why modern tanks use tungsten or DU in thier armour. The mass is part of how they're able to stop high energy penetrators (though I dont know the exact physics).
So a modern tank has the 120 with all the loading and balancing gears, plus any needed frame mounts so, how much of a current tanks weight is just the main gun?
Omg right?
BattleTech machine gun range: 90m
Real world .50 caliber machine gun range: 1,800m
This is the best comment in this thread.
http://www.sarna.net/wiki/Main_Page
^go read though everything in here (and come back in a few months)
Depends on your definition of 'simple.'
By the standards of Battetech, the steel used in modern tanks (and yes they do use it), is very simple and primitive.
ikr? :D