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each evasion gives your attacker a +2 diffeculty to hit you (+10%... it was +2/10% right will check it in a minute?)
each timne yoou get shot at 1 evasion charge will be used up, if you jump and get 5 charges, the next attacker get's a -50% chance to hit you, after the attack, you are left with 4 charges no matter if he hit or not. the next attacker will get -40% to hit and so on.
sensor lock 'removes' 2 evasion in one go
In fact, the game will factor in Evasion for you when you're targeting an enemy mech with your weapons -- or example, if you have an 85% chance to hit an enemy mech when it's standing still in the open, that same enemy mech, with two Evasion marks, will have a 65% chance to be hit.
And each evasion charge (chevron) is 10%?
And most importantly: Is the evasion of an enemy calculated when displaying my hit chance or do I have to do that in my head?
Yes, each chevron is a 10% penalty to hit.
See my above post -- the displayed chance-to-hit already takes Evasion into account.