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That's the beauty of this game. Every now and then it'll throw in a surprise.
Man up.
That kind of bullsh*t makes me feel like i wasted my time.
On a more serious note, the skull rating are an aproximation and the force actually encountered varies by a full skull, I believe, so if you take a 3-skull mission, you can encounter anything from a 2-skull up to a 4-skull OPFOR.
That's what the "Retreat" function is there for. If you face overwhelming odds, you just bug out. I guess people are often forgetting that ability is there for just those cases.
P.s.: I agree that the reinforcemant spawning one or two turns into the match is pretty bad.
(Of course it still gets harder over time).
A 3.5 skull can throw more heavy mechs at you than a 4.5 , and a 4 has given me a mission with only 1 mech in it XD
Just an unfinished system that sadly doesn't live up to the rest of the game.
I did a 4.5 skull mission and went for max salvage, ended up fighting mediums and a few small heavies.
"Less about manning up and more about the reinforcements spawning with the main group."
Yeah I hate this I usually encounter them in the same round and sometimes even first. In testing did they test with a lance of 4 lights?
You can only ever field 4 mechs in the campaign from what I've experianced so far. Upgrading simply lets you have more mechs to chose from/store.
Kinda a stupid way to do it.
In skirmish it's based on Tonnage/Cost which makes light mechs a lot more viable. Wish the campaign was tonnage based too :/
One lance is all you get. If you dont understand the mechs variable, i suggest you go learn a bit more about what is light, medium,heavy and assault mechs roles. And there are specializations between those mechs too.
18 mech bays for 4 pilots is jut not enough. you allready wield 4 of each type and have only 2 extra for different combos, not good.
First go the reinforments showed up directly behind me right as i started shooting at the main force. The reinforcments were 1 light mech, 1 medium, 2 heavy. The main force was 1 med, 3 heavy. 4 of the heavys were 75 ton. My force was, a lazer tank knight, 1 ac 20 tank jaeger, and 2 med LMR boats.
My jaeger one shot the light mech and the med from the reinforcments, while my other 3 pownded the main force but i eventually got overwhelmed, with my knight in peices and my ac 20 out of ammo i knew it was over so i restarted.
This time i moved in the opposite direction looking for the reinforcments. I got them one at a time as they came over a hill and took almost no damage in the process, but this time it was only 3 mechs, 2 med and 1 heavy. I positioned myself to take on the main force and soon discoverd that they were all vehicles this time...... Nasty, OP as ♥♥♥♥ vehicles. The first one that came into view was a smr carrior which i killed instantly, the next one was a multi pcp tank that almost blew off my knights arm and the third was a duel ac20 tank which casually one shot my jaeger with a cockpit hit.
So on the 3rd try same strat, reinforcements were the same, but this time the main force was 2 heavys, and 2 of those evil ac20 tanks. Managed get them without any real damage this time though.