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I'm assuming that there is a much bigger civilian transport with all this crap on it and the Leopard acts as a shuttle.
You do get the Argo pretty quickly, especially if you go for actual progression instead of really heavy farming, and that ship is way, way bigger than a Leopard. It looks like it might be about Overlord-sized, so it makes sense that you'd be able to store a whole bunch of stuff. The Leopard just holds on to the side at that point.
If you progress through the plot to mid-game at a pace that keeps the missions challenging, you probably only have a couple completed 'Mech chassis in storage on the Leopard. That's not too bad.
A stock Leopard actually comes with 4 mech bays and 2 aerospace fighter bays. Fighter bays are allocated the same tonnage as mech bays. So I think it's obvious. Since the merc unit has no fighters, we're obviously storing our spare two mechs in what would have been the fighter bays. You just can't deploy mechs from the fighter bays, hence the four mech mission limit.
BT ships are flexible in that regard since everything is defined by "tonnage". Each mech and fighter is allocated 150 tons. Since mechs and fighters max out at 100 tons, the remaining 50 of those tons must go into things like maintenance equipment, drop equipment, quarters and life support for the mech/fighter pilot. And if you're not carrying a 100 ton mech/fighter (remember we start the game with light and medium mechs), then you have extra tonnage for supplies and cargo, even if those supplies and cargo are piled up against the mech bay walls or around the feet of a mech.