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My Enforcer made a beeline for the command center and got there and destroyed it while my remaing two mediums and heavy destroyed the enemy force with the assists of the turrets.
ETA: I have jumpjets on that mech so jumping the small mountain you'd have to go around right where the 4G pops up might be necessary.
Also one of my mediums packs two lrm15s. So I wiped out the vehicles very fast. Almost didn't stop.
Wrong mission mate.
The secondary objective (hospital) is impossible to get to, those APCs move twice as far as I believe they are supposed to.
I completed the mission on my second try, once I knew where they were comming from but it is ridiculous.
I took out all 6 APCs plus all but 1 mech before they even got close. I did lose the barracks however (my Thunderbolt was not fast enough to save it).
Thanks for the tactical tip - I think it will be useful :)
Arm with + ++ morale generate item, almost non-stop precise shot.
APC is annoying but able to deal it, Problem is hospital.
I can't save wounded enlisted soldiers at hospital building.
All get slaughered by enemy commando in APC & captured CO.
That's impossible to do without light mech. Even run with light mech, highly doubt to do that.
Thanks for starting (and contributing) to the thread! It's a real morale boost and some useful info.
Then send a fast unit with jump jets up to the hospital to take out that one APC
Once you realize your mechs can block the missions is a lot easier
The other trick to beating the mission is to physically block the 2 gates into the command center with mechs. Park them right in the gaps in the walls. Even though it looks like the APCs can roll past you, the AI considers the path blocked and parks them. There is a 3rd opening that doesn't face the enemy starting locations but they seemed to ignore it when I beat the mission.
Even after figuring those two things out I still very nearly lost an Orion when it got knocked down and lost 70% of its armor and a leg.