Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Usually light = 4, medium = 3, heavy = 2
So with that skill it would be light = 5, medium = 4, heavy = 3.
Can't believe I am spelling this out.
without any mastery, a called headshot is 2%, with the highest mastery, it is shown as 18% (even though i don't want to believe that number)
The Battletech Wiki (here: [Battletech Wiki]{https://battletech.gamepedia.com/Skills}) says that the max is 35%. I've seen 18% personally, but I wasn't paying attention to ranges or the like AND I'm not certain if +++weapons or accuracy systems play in to this percentage.
under Tactics it list the percentages for called shots at different mastery levels
Ask the wrong question and you get the wrong answer. LOL
herr derr i cannot read tooltips (apparently what they read) lol