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I think that the BT universe offers a lot of potential. I am just waiting for an EUIV-like grand strategy game that lets me take control of one of the great Houses during the Succession Wars and later on the Clan invasion - let's just don't lose a word about the Dark Age.
@OP: If you can stand the dated graphics, mechanics etc. from 1988, have a look at Crescent Hawk's Inception. It runs well on emulators.
EDIT: Typo, and added Clan reference... Inner Sphere FTW!
This was suppose to go here. Too lazy to retype it. What the ♥♥♥♥ is going on with my posts.
Ah, I think I understand, now, what you mean by a real MechWarrior game. In other words one based on the PnP MechWarrior ruleset, not the FPS mech games of yesteryear. I would like such a thing too if the market would support it.
I have that boardgame - it was called Succession Wars, appropriately :D
Now just for a single player PC adaption of that game... Large scale board gaming just doesn't seem to mix too well with family life...
(and how do you know it was us? I'm sure I didnt leave any survivors. The only person who knew we'd done the deed was the guy who hired....oooohhh.)
So basically a combination of Chaos Campaign and Intersteller Operations then? (From what I last recalled those two books focused on.)
Nations able to hire Mercs to bolster defensive or offensive operations along borders, using House units, Regular units, etc. Actual ability to conquer systems and change the map and turn it into a conquest mode of sorts (goals needed obviously, think Stellaris in a sense, but not so twisted).
Merc/Pirate mode would be a career mode of sorts, same concept as above, only you're fighting for x amount of days (like before, only extended) and can be part of the changes that can happen by the Houses AI control.
But more RPG features would be nice, a variety of DropShips to use based on unit size and requirements... I think the 4 Mechs method would still work, with the option of dropping an additional Lance (AI controlled... sorry folks, thinking game in current state) would cost you some money contract-wise... but could appease those who want more Mechs on the field to compete against reinforcements so many complain about (really... BT isn't hard folks, it just requires you to use your brain in a tactical manner... not run and gun and win ♥♥♥♥, use your heads)... I could keep going, I have no means or skills in modding (tried years ago with SOASE and failed miserably)... but something with more depth would be epic (HBS could take inspiration from some of the great mod teams in this community).
...
Why hasn't this happened yet? 🤔 All you have to do is shout 4x and 4x fans will come flying at you.
4x and battletech fans, combine!
From BattleSpace to CityTech (aka UW DLC with stronger buildings like wtf... seriously?!?) to Classic BT/Alphastrike rulesets (PC'd). Hell... maybe even a mode that allows you to choose the BT era you want to play in. From Star League era (like the Reunification Wars or the Civil War when Aramis usurped control) to 1st, 2nd, 3rd, 4th Succession Wars, Clan Invasion (maybe even some Clanspace stuff like the Golden Years trials and whatnot).
But... combat mechanics would very much mirror the current state of BT with some minor improvements and UI changes to accommodate.
Wishful thinking at the moment, but hey