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The big appeal is just chilling out, and playing how you want. There are a variety of modes, all customizable with a bunch of settings, and the thousands of mods mean you can get the guns, maps, vechicles and skins you want. It's fun just exploring the possibilities.
Eventually, I had to move to another computer and I lost all the games I had on that old one. Years later, this new year in-fact, I saw this on sale and decided to see how it was, what all had changed. By now, I think I've sunk 2 or 3 hours into it again, and I can see what made me like it. As others have said, you can customize SO MUCH of your experience, even before adding in mods. Do you want to be a grunt in a grand charge? Do you want to be a special operator operating specially? Do you want to be an action hero entering slow-motion to take out your enemy with unholy precision? You can do that. It's simple, but its simplicity allows it to hit a lot of things that you might like at one time or another.
Then there's the workshop items. I've only glanced at them, but they seem fairly extensive and I can see all the more depth that they can add to the experience.
Lastly, I understand that there is a multiplayer mod for this game. It's free in the workshop. I haven't tried it yet because I don't have friends, but it's there if you want to give it a whirl.
Recommend you take a solid look and try some out - most of the reason the game has been successful is the mods and the dev supporting more and more modding capability.
First, not in the workshop, it's a steam page (yes, mods can have steam pages). Second, it's horrible. Third, it has no players. To both you and OP, and anyone else, don't touch it.
Like, you can just spawn a bunch of enemies and shoot them for fun how you want, if you are playing solo. You can boot up any random good-looking map, give yourself some guns, either makes self overpowered or make it challenging, ready, set and go. Until you're bored.
Sounds familiar now, doesn't it?
This is Ravenfied. You can't play multiplayer, but you have some guns, have beautiful maps, enemies and no geneva convention... This is what would happen if GMod was a game about shooting things in sandbox environment. Best part is, unlike multiplayer games, you are NOT restricted by things as stupid and boring as "balance" or "fair play". You are you. Bots are bots, it was never meant to be fun for bots. So you can go "f*ck all" and carry a thermonuclear warhead dispenser around. Or, if fun for you is sub-realistic roleplay, you can pretend you are just one extra soldier on the field, cooperate with your team, take a role of support gunner or grenadier, and whatnot basically. There is no "major goal" yet, although there have been news about possible coming singleplayer campaign (yay), there are smaller goals such as "I set up a round of "domintation", so to win we should capture all 3 points before enemy does so."
You are just playing for fun. Sometimes coming back to workshop to see if theres anything worth your attention.