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Bruh. No it's not. My laptop is windows and it's CTRL+ALT+DELETE
Actually, no. You're better off if you have less weapons activated in any match. If many bots use the sane weapons, it ussually means the game has to process less weapons in the game. Same thing with vehicles. They might be fun but if it's modded, it can sometimes be laggy if you have too many mods running at the same time.
Well, my whole life is a lie.
I'd recommend the following:
-- Tune down the VEGETATION DENSITY AND VEGETATION VIEW RANGE. I use Reduced for one, and Medium for the other.
Reason:
Most one man programmers, and even AAA games, take large hits on displaying Vegetation, for very little gain in immersion.
-- Turn off BLOOM and COLOR CORRECTION
Reason:
If BLOOM doesn't slow your graphics down, fine then. I haven't even tried it on. But it probably will trigger on explosions and at night for effects. That might be for each projectile, that could be a lot of CPU and GPU work, as it required a lot of lighting work every time something shoots, hits, and explodes. See, every bullet might be programmed to produce a tracer, every gun barrel some bloom when fired, every explosion the same. If a lot of combat is going on, that's going to be a large potential hit.
COLOR CORRECTION is a relatively new term I've seen in only a few games. Not only do I have no real idea what it does, but in something like Dying Light, it was a drag on FPS and it did not make it look better. So be prepared to turn it off.
-----
You could also turn down the overall VIEWING RANGE for everything. But if you have even an Nvidia Geforce GTX 750 Ti, which can pretty much play anything on medium settings anyway, there is no point in reducing the Viewing Range.
On the other hand, if you have an INTEL HD GPU or another integrated on chip GPU, it might be worth trying.
Point is, Ravenfield should not be using that much of your resources.
Now, if you are trying to display on a monitor above 1920 x1080, especially at more than 60 FPS, well that's probably something like overkill. It won't look any better than it is at lower resolutions, as the models are not that complicated, and the textures are fairly simple.
Note: can be both!
Unreal Tournament 2004 ran on just about anything and looked better! Planetside 2 runs better than this game and handles heaps more physics. I'm done with this game, I just wish I could get my money back.