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I can't remember if LB has extra stuff happening during certain routes if you've played some other routes before. I know that CLANNAD has this sorta thing, I might be mixing them up since it's been a long time since I played LB.
Yeah, that's what I'm expecting too.
As for me, I'm planning to do this order: Komari, Rin 1, Haruka, Kudryavka, Kurugaya, Mio, Rin 2/Refrain, Saya, Sasami, Kanata. That's how I played it originally (minus the EX routes, obviously).
If for some reason however the "new" routes are playable before finishing Refrain, then I might get onto those sooner.
And here I picked that other order specifically because it had extra scenes like that... Gyaaa.
Not looking forward to unmasking Saito again <_< Those minigame bosses were rough XD
I don't remember, but I expect that if this game has achievements winning the baseball game and beating Saito will be among them. Doing both of those becomes much easier after finishing Refrain... though Saito still is a jerk.
Rin 1 > Mio > Komari > Kurugaya > Haruka > Kud > Rin 2 > Refrain > Saya > Sasami > Kanata
https://forum.kazamatsuri.org/t/little-busters-bookclub-questions-feedback/4176/3 I wrote a reasoning for it here for the Bookclub, but it contains spoilers so I won't paste it here. But basically, it's written around getting the most scenes, Komari being a poor introduction, better showcasing some of the more interesting features of the game, and because I think Kurugaya serves a lot more purpose than merely being a prelude to Refrain.