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hm the game locks it self to the refresh rate of the monitor..
which is why at 80 fps the game "runs" faster, the sterring is extreamly twitchy and tight at 80 fps vs 60 fps , u can completely feel the diffrences.. though u should see what i looks like at 144fps.. no thats crazy stupid..
If you are gonna try make out you know what you are talking about, how about actually being correct.
Yes, FPS and Refresh rate are 2 different things and no one said they aren't but don't keep insisting to everyone they are wrong when we are all getting 144 FPS on our 144hz monitors and not 60fps on our 144hz monitors. If we were getting 60 fps on our 144hz monitors then we wouldn't be having an issue would we!
no the game is "suppose" to be locked at 60hz how ever if u have higher monitor and force "Vsync" on the game will try to match the refresh rate.. aka the game will try to run at 144 fps
and yes I have video proof of this..
there a reason why in the "dev Notes" the dev points out on higher refesh rate monitor to force cap the refresh rate to 60hz
also you can not play MP on a monitor with a higher refresh rate of 60, it just fail to load...
I'll have a video up that I had use a actually digital record to cap since OBS and other recording software caps my fps no higher then 80 it seems..
there a massive huge diffrence with vsync at 60 vs sync at 144.. u need massive cat like reflects to even attempt at 144..
also my game counter at 144 hz reads anywere before 90-144 on the fly. I can't seem to get a steady 144 , it mostly hovers around 120..
also as seen here https://i.gyazo.com/c7154986be0efeee9eb859669dd051bc.jpg 127 fps @ 144hz
I did the mileage mode and it broke... I insta won ever incounter it seem like, Its part of the video I have uploading atm
Crazy cat like reflects https://youtu.be/pSHAZoabpDY
They are designed for 60hz