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As already said, the captain as sample is really pretty much forced to take damage wile hes attacking said boss. I honestly love the captain coz of his shotgun (im srsly a fan of shotguns) but it feels like hes not only lacking mobility but a lot defence. Looking back at a similar class from RoR1, the Enforcer ( https://riskofrain.fandom.com/wiki/Enforcer ), he had at least a front shield and a slap to push enemys off. Yes, the captain has a knockback on his shotgun but as for the lack of defence, you literally can feel that this is missing on this character - you simply cant make a character which is slow af but has no defence. Look at MUL-T as sample ( https://riskofrain.fandom.com/wiki/MUL-T). He is strong, makes "good" consistent damage, has a goot bunch of armor (at least!) AND has a skill to move around - the captain makes a lot burst damage at close targets, can maybe "stun" just ONE (or maybe 2) targets at ones for a very short time, can call for support just 2 times in a run and his "ult" needs like 2 seconds before it actually "strikes". MUL-T might lacks of a ult but the fact that he is like a consistent damage sorce, he doesnt need to.
So to be said here, not only is the boss fight kinda "lame" made, the captain as whole character might need a small change which might should come closer to the ROR1 enforcer.
- insteed of a teaser, let him throw a flashbang which makes maybe just 25-50% of his damage but stuns enemys in a good radius for like 4 seconds - a bit like the bouncers nate he had.
- full charged shotgun shots might not only reduces the spread but maybe gives the captain a small boost of movement speed (like 20-35%) for the next 2 seconds - only of course if the shot hits :P
If he's that tanky for you then your build is just bad, consider using scrappers more often and get to the teleporter quicker so difficulty doesn't scale out of control.
Basic stuff, it's not hard to avoid him being a bullet sponge once you learn the basics of RoR2.
I recommend using command artifact to learn what items are good for what character and focus on getting those with 3d printers
Honestly don't know if you're memeing or not here.
I didn't do that but.. you just did that so, isn't that really hypocritical?
Keep em comin.
I main engi, but I wouldn't fight the dude until after 4 or 5+ after stocking up on a buttload of DPS items like AtG and Armor-Piercing Rounds. I'd imagine non-engi players might need to spend as much time if not longer gearing up to beat him on his item-stealing phase. If you kill him before he takes all of your stuff, you bypass the final fight.
Also, consider a strat you might not have thought about: The Bulwark's Ambry zone in Sky Meadows is a great way to catch up in items without time moving forward. If you're running purely without Artifacts, you could either roll Command for a limited amount of items you can choose or Sacrifice for an endless stream. The Artifacts do not persist after leaving the zone, so you can keep your run clean. This is great if you're playing on Monsoon and are falling behind in scaling.
Engi is way to easy and simply a must pick to kill the boss. why? you as "player" just have to dodge wile damage is done from your turrets. YOU dont have to get close and getting the risk to get killed, YOU dont be a melee char risking it even MORE getting damage, YOU dont have to focus him as boss, YOU are somewhere on this big arena running around like a child and be like "i avoid all the damage coz i dont care".
Litereally every other class HAS to come close SOMEwhere SOMEwhat to do damage to an unfair bossfight.
Srsly, i know what im talking about coz i play engi as well bu enjoy actually to play every other class WAY more. its even that i call MYSELF "im playing the dumb engi" coz why?
Be honest:
From ALL classes in the game hes the most boring you can play. You dont need to make contact with an enemy to make direct damage, you can shield yourself up, youre mostly on shrooms to get even free heals and the list goes on.
I dont say "engis are over powerd" but, lets be real, hes the most easiest class you can play with no problems and bringing up the argument "im engi main and i dont have problems with the boss" is like a smash in the face of every other class and worth a facepalm from any other player mate...
Not even scavengers with tri-tips removing your health bars faster than you can heal feels as unfair as Mithrix being an alright fight, one of the few enemies in this game proposing a challenge, just until phase 4 where 3 shots from his homing pea shooter is enough to remove me from the face of the moon.
I have no idea how Hopoo thought this was anywhere close to being fair.
Yes, this is on the so called "better" beta build which still reeks of poor monkey ass.
This statement alone is enough to convince me no one playtested it:
Also, still the best description of how the final stage looks:
Everything up until 1.0 was great, but the main points of this update could have used some severe polishing. At least we got a ton of great minor changes.
The fact that most characters melt to him in one or two hits is bad enough but then in the fourth stage he steals your items and can essentially get infinite healing, AoE damage, reflect and who knows what else which may or may not be vital items for your character... yeah, that is just straight up stupid.
And for people who say "gotta go fast" well guess what, most characters need the items and not money nor chests come to you at the beginning of levels so yeah. Not everyone plays Engi.
It really sucks when you are kinda having fun with the final boss for three stages (even the intant kill BS I can deal with) but then he just shows his middle finger to you.
https://www.youtube.com/watch?v=1qbtZfhho60
- There were two brothers, Mithrix and Providence (final boss of the 1st game).
- They created planets, Mithrix was the "blacksmith" who gathered materials and created the
basic shapes. Providence created more complex things, like creatures.
- Providence seals Mithrix away in the moon (spite, jealousy, lust for power).
- Providence is defeated in the first game.
- Mithrix is breaking free and is pissed and the whole planet is falling apart from his rage.
You're wrong
So did you actually have an argument to add to this thread or did you just step in for the ad hominem? If you can't refute his points he might be onto something