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Her flamethrower doesn't put her into deaths door as badly as you claim, she doesn't have to get THAT close that flamethrower has surprising range for its power, get damage items and it will proc so many things on targets.
She may be slow but it's intended just like on her description she is meant to be used tactically and you need to position yourself to utilize her to her fullest.
Haven't gotten lucky enough to get it as I always seem to get bs sniped by wisps but 2 of my friends last night unlocked their backup mags and THAT is a required item for her, gives her an extra RMB shot and lower cooldown.
I'm not thinking she has to be used like the other classes, but something she needs is more defensive options and/or to be able to proc on-hit items more reliably because currently she only has flamethrower which puts her a little too close to enemies. One of the reasons why the Engineer is considered godly is because of his turrets ability to use the items he has which is x3 the output of any other character at worst and more then that at best.
While she doesn't have to get THAT close to use Flamethrower, she does put herself in an unfavorable position to get the most use out of it, a "tactical, position based character" has to put themselves in a bad position. Again, 2nd squishiest character in the game with the lowest amount of protection in the game. That screams "Stay away from me!" but her flamethrower says otherwise.
There's a reason why the 2nd part of the message says "defensive items" because she relies on them so much more then any other character in the game and that part is 90% more important then any positioning she could have.
First off, Backup magazine doesn't lower cooldown, so far I only know of Alien Head and Bandolier reducing cooldowns on abilities.
When I first wrote this, I didn't even know Backup Mag was a thing, but now that I have gotten it, it's not amazing on her unless you get bandolier. Usually the game isn't going to give you enough time to charge all your nano shots on a normal run if you have more then two, so at most all you'll need is one. However, if you do get bandolier, then getting more is a viable option, however, the 3 white items I've mentioned are still overall better then backup. Backup needs bandolier, a green item, to be a good stacking item. Glasses, Teddy, and Energy don't need any other items before you can start stacking them.
As for getting backup mag, just use Engi on the first level and cheese it by yourself or with friends who also run Engi until you get it, not much more to say then that. That's how I did it.
Try playing monsoon and loop for 2-3 hours.
Flamethrower is a certain death sentence, especially with the current state of Blazing and Overloading Enemies.
This is caused by the same problem leaved from RoR1 -- those powerful items needs attack to trigger, and artificer doesn't have that much(perhaps lowest ) attack speed in the late game, since her(i suppose?) primary attack is limited.
so basically, those who can achieve high attack speed generally does better in late game.
But I do agree that her LMB attack needs some tweaking--either by gaining charges as you level or changing how items interact with it to either lower its cooldown or give it charges--and her ult's short range is a pretty severe limitation.
and pushing up his move speed can be nice too, because when you are in early game, you can't look around like some other char do and that often result at a bad start on the item side
but i really love her and she so fun to play, i agree that need some tweaks
Her RMB works exactly the same way as Engineer's LMB; with stacked AS he can charge up to maximum grenades much faster.
Engineer is already one of the most successful characters in the game only being beaten out by MUL-T and he doesn't have an escape. Artificer only needs a defensive option and while I would like a dash/blink, I think an ice wall would thematically cooler if pulled off correctly.